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https://github.com/dolphin-emu/dolphin.git
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Convert all includes to relative paths.
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@ -2,16 +2,17 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "GLUtil.h"
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#include "x64Emitter.h"
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#include "x64ABI.h"
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#include "MemoryUtil.h"
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#include "ProgramShaderCache.h"
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#include "VertexShaderGen.h"
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#include "Common/x64ABI.h"
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#include "Common/x64Emitter.h"
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#include "Common/MemoryUtil.h"
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#include "CPMemory.h"
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#include "NativeVertexFormat.h"
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#include "VertexManager.h"
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoBackends/OGL/ProgramShaderCache.h"
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#include "VideoBackends/OGL/VertexManager.h"
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/NativeVertexFormat.h"
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#include "VideoCommon/VertexShaderGen.h"
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// Here's some global state. We only use this to keep track of what we've sent to the OpenGL state
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// machine.
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