mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-25 07:09:48 -06:00
Convert all includes to relative paths.
This commit is contained in:
@ -2,63 +2,64 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Globals.h"
|
||||
#include "Thread.h"
|
||||
#include "Atomic.h"
|
||||
|
||||
#include <vector>
|
||||
#include <cinttypes>
|
||||
#include <cmath>
|
||||
#include <cstdio>
|
||||
#include <cinttypes>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/Atomic.h"
|
||||
#include "Common/CommonPaths.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/StringUtil.h"
|
||||
#include "Common/Timer.h"
|
||||
#include "Common/Thread.h"
|
||||
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/Movie.h"
|
||||
|
||||
#include "VideoBackends/OGL/FramebufferManager.h"
|
||||
#include "VideoBackends/OGL/Globals.h"
|
||||
#include "VideoBackends/OGL/GLUtil.h"
|
||||
#include "VideoBackends/OGL/main.h"
|
||||
#include "VideoBackends/OGL/PostProcessing.h"
|
||||
#include "VideoBackends/OGL/ProgramShaderCache.h"
|
||||
#include "VideoBackends/OGL/RasterFont.h"
|
||||
#include "VideoBackends/OGL/Render.h"
|
||||
#include "VideoBackends/OGL/SamplerCache.h"
|
||||
#include "VideoBackends/OGL/StreamBuffer.h"
|
||||
#include "VideoBackends/OGL/TextureCache.h"
|
||||
#include "VideoBackends/OGL/TextureConverter.h"
|
||||
#include "VideoBackends/OGL/VertexManager.h"
|
||||
|
||||
#include "VideoCommon/BPFunctions.h"
|
||||
#include "VideoCommon/BPStructs.h"
|
||||
#include "VideoCommon/DriverDetails.h"
|
||||
#include "VideoCommon/Fifo.h"
|
||||
#include "VideoCommon/FPSCounter.h"
|
||||
#include "VideoCommon/ImageWrite.h"
|
||||
#include "VideoCommon/OnScreenDisplay.h"
|
||||
#include "VideoCommon/PixelEngine.h"
|
||||
#include "VideoCommon/Statistics.h"
|
||||
#include "VideoCommon/VertexLoader.h"
|
||||
#include "VideoCommon/VertexLoaderManager.h"
|
||||
#include "VideoCommon/VertexShaderGen.h"
|
||||
#include "VideoCommon/VertexShaderManager.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
#include "GLUtil.h"
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
#include "WxUtils.h"
|
||||
#include "DolphinWX/WxUtils.h"
|
||||
#endif
|
||||
|
||||
#include "FileUtil.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <mmsystem.h>
|
||||
#endif
|
||||
|
||||
#include "CommonPaths.h"
|
||||
#include "DriverDetails.h"
|
||||
#include "VideoConfig.h"
|
||||
#include "Statistics.h"
|
||||
#include "ImageWrite.h"
|
||||
#include "PixelEngine.h"
|
||||
#include "Render.h"
|
||||
#include "BPStructs.h"
|
||||
#include "TextureCache.h"
|
||||
#include "RasterFont.h"
|
||||
#include "VertexShaderGen.h"
|
||||
#include "ProgramShaderCache.h"
|
||||
#include "VertexShaderManager.h"
|
||||
#include "VertexLoaderManager.h"
|
||||
#include "VertexLoader.h"
|
||||
#include "PostProcessing.h"
|
||||
#include "TextureConverter.h"
|
||||
#include "OnScreenDisplay.h"
|
||||
#include "Timer.h"
|
||||
#include "StringUtil.h"
|
||||
#include "FramebufferManager.h"
|
||||
#include "Fifo.h"
|
||||
#include "Core.h"
|
||||
#include "Movie.h"
|
||||
#include "BPFunctions.h"
|
||||
#include "FPSCounter.h"
|
||||
#include "ConfigManager.h"
|
||||
#include "VertexManager.h"
|
||||
#include "SamplerCache.h"
|
||||
#include "StreamBuffer.h"
|
||||
|
||||
#include "main.h" // Local
|
||||
#ifdef _WIN32
|
||||
#include "EmuWindow.h"
|
||||
#include "VideoCommon/EmuWindow.h"
|
||||
#endif
|
||||
#if defined _WIN32 || defined HAVE_LIBAV
|
||||
#include "AVIDump.h"
|
||||
#include "VideoCommon/AVIDump.h"
|
||||
#endif
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user