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Convert all includes to relative paths.
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@ -2,20 +2,20 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <stdio.h>
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#include <cmath>
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#include <cstdio>
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#include <assert.h>
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#include <locale.h>
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#ifdef __APPLE__
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#include <xlocale.h>
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#endif
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#include "LightingShaderGen.h"
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#include "PixelShaderGen.h"
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#include "XFMemory.h" // for texture projection mode
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#include "BPMemory.h"
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#include "VideoConfig.h"
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#include "NativeVertexFormat.h"
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/LightingShaderGen.h"
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#include "VideoCommon/NativeVertexFormat.h"
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#include "VideoCommon/PixelShaderGen.h"
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#include "VideoCommon/VideoConfig.h"
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#include "VideoCommon/XFMemory.h" // for texture projection mode
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// old tev->pixelshader notes
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