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Convert all includes to relative paths.
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@ -2,25 +2,23 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "VideoConfig.h"
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#include "MathUtil.h"
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#include <cmath>
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#include <sstream>
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#include "Statistics.h"
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#include "Common/Common.h"
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#include "Common/MathUtil.h"
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#include "VertexShaderGen.h"
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#include "VertexShaderManager.h"
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#include "BPMemory.h"
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#include "CPMemory.h"
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#include "XFMemory.h"
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#include "VideoCommon.h"
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#include "VertexManagerBase.h"
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#include "RenderBase.h"
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/XFMemory.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/Statistics.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoConfig.h"
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#include "VideoCommon/VertexManagerBase.h"
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#include "VideoCommon/VertexShaderGen.h"
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#include "VideoCommon/VertexShaderManager.h"
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#include "RenderBase.h"
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float GC_ALIGNED16(g_fProjectionMatrix[16]);
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// track changes
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