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VertexLoader: Convert to EnumMap
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@ -67,140 +67,110 @@ void TexCoord_ReadIndex(VertexLoader* loader)
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++loader->m_tcIndex;
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}
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constexpr TPipelineFunction s_table_read_tex_coord[4][8][2] = {
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{
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{
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nullptr,
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nullptr,
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},
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{
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nullptr,
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nullptr,
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},
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{
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nullptr,
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nullptr,
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},
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{
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nullptr,
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nullptr,
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},
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{
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nullptr,
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nullptr,
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},
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},
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{
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{
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TexCoord_ReadDirect<u8, 1>,
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TexCoord_ReadDirect<u8, 2>,
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},
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{
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TexCoord_ReadDirect<s8, 1>,
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TexCoord_ReadDirect<s8, 2>,
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},
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{
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TexCoord_ReadDirect<u16, 1>,
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TexCoord_ReadDirect<u16, 2>,
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},
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{
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TexCoord_ReadDirect<s16, 1>,
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TexCoord_ReadDirect<s16, 2>,
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},
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{
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TexCoord_ReadDirect<float, 1>,
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TexCoord_ReadDirect<float, 2>,
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},
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},
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{
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{
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TexCoord_ReadIndex<u8, u8, 1>,
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TexCoord_ReadIndex<u8, u8, 2>,
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},
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{
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TexCoord_ReadIndex<u8, s8, 1>,
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TexCoord_ReadIndex<u8, s8, 2>,
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},
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{
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TexCoord_ReadIndex<u8, u16, 1>,
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TexCoord_ReadIndex<u8, u16, 2>,
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},
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{
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TexCoord_ReadIndex<u8, s16, 1>,
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TexCoord_ReadIndex<u8, s16, 2>,
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},
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{
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TexCoord_ReadIndex<u8, float, 1>,
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TexCoord_ReadIndex<u8, float, 2>,
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},
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},
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{
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{
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TexCoord_ReadIndex<u16, u8, 1>,
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TexCoord_ReadIndex<u16, u8, 2>,
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},
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{
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TexCoord_ReadIndex<u16, s8, 1>,
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TexCoord_ReadIndex<u16, s8, 2>,
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},
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{
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TexCoord_ReadIndex<u16, u16, 1>,
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TexCoord_ReadIndex<u16, u16, 2>,
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},
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{
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TexCoord_ReadIndex<u16, s16, 1>,
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TexCoord_ReadIndex<u16, s16, 2>,
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},
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{
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TexCoord_ReadIndex<u16, float, 1>,
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TexCoord_ReadIndex<u16, float, 2>,
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},
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},
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using Common::EnumMap;
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// These functions are to work around a "too many initializer values" error with nested brackets
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// C++ does not let you write std::array<std::array<u32, 2>, 2> a = {{1, 2}, {3, 4}}
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// (although it does allow std::array<std::array<u32, 2>, 2> b = {1, 2, 3, 4})
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constexpr EnumMap<TPipelineFunction, TexComponentCount::ST> e(TPipelineFunction s,
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TPipelineFunction st)
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{
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return {s, st};
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}
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constexpr EnumMap<u32, TexComponentCount::ST> e(u32 s, u32 st)
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{
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return {s, st};
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}
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constexpr EnumMap<EnumMap<TPipelineFunction, TexComponentCount::ST>, ComponentFormat::Float>
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f(EnumMap<EnumMap<TPipelineFunction, TexComponentCount::ST>, ComponentFormat::Float> in)
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{
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return in;
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}
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constexpr EnumMap<EnumMap<u32, TexComponentCount::ST>, ComponentFormat::Float>
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g(EnumMap<EnumMap<u32, TexComponentCount::ST>, ComponentFormat::Float> in)
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{
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return in;
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}
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template <typename T>
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using Table = EnumMap<EnumMap<EnumMap<T, TexComponentCount::ST>, ComponentFormat::Float>,
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VertexComponentFormat::Index16>;
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constexpr Table<TPipelineFunction> s_table_read_tex_coord = {
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f({
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e(nullptr, nullptr),
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e(nullptr, nullptr),
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e(nullptr, nullptr),
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e(nullptr, nullptr),
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e(nullptr, nullptr),
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}),
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f({
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e(TexCoord_ReadDirect<u8, 1>, TexCoord_ReadDirect<u8, 2>),
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e(TexCoord_ReadDirect<s8, 1>, TexCoord_ReadDirect<s8, 2>),
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e(TexCoord_ReadDirect<u16, 1>, TexCoord_ReadDirect<u16, 2>),
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e(TexCoord_ReadDirect<s16, 1>, TexCoord_ReadDirect<s16, 2>),
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e(TexCoord_ReadDirect<float, 1>, TexCoord_ReadDirect<float, 2>),
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}),
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f({
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e(TexCoord_ReadIndex<u8, u8, 1>, TexCoord_ReadIndex<u8, u8, 2>),
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e(TexCoord_ReadIndex<u8, s8, 1>, TexCoord_ReadIndex<u8, s8, 2>),
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e(TexCoord_ReadIndex<u8, u16, 1>, TexCoord_ReadIndex<u8, u16, 2>),
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e(TexCoord_ReadIndex<u8, s16, 1>, TexCoord_ReadIndex<u8, s16, 2>),
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e(TexCoord_ReadIndex<u8, float, 1>, TexCoord_ReadIndex<u8, float, 2>),
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}),
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f({
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e(TexCoord_ReadIndex<u16, u8, 1>, TexCoord_ReadIndex<u16, u8, 2>),
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e(TexCoord_ReadIndex<u16, s8, 1>, TexCoord_ReadIndex<u16, s8, 2>),
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e(TexCoord_ReadIndex<u16, u16, 1>, TexCoord_ReadIndex<u16, u16, 2>),
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e(TexCoord_ReadIndex<u16, s16, 1>, TexCoord_ReadIndex<u16, s16, 2>),
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e(TexCoord_ReadIndex<u16, float, 1>, TexCoord_ReadIndex<u16, float, 2>),
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}),
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};
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constexpr u32 s_table_read_tex_coord_vertex_size[4][8][2] = {
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{
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{0, 0},
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{0, 0},
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{0, 0},
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{0, 0},
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{0, 0},
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},
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{
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{1, 2},
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{1, 2},
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{2, 4},
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{2, 4},
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{4, 8},
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},
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{
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{1, 1},
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{1, 1},
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{1, 1},
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{1, 1},
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{1, 1},
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},
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{
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{2, 2},
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{2, 2},
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{2, 2},
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{2, 2},
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{2, 2},
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},
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constexpr Table<u32> s_table_read_tex_coord_vertex_size = {
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g({
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e(0u, 0u),
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e(0u, 0u),
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e(0u, 0u),
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e(0u, 0u),
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e(0u, 0u),
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}),
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g({
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e(1, 2),
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e(1, 2),
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e(2, 4),
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e(2, 4),
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e(4, 8),
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}),
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g({
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e(1, 1),
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e(1, 1),
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e(1, 1),
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e(1, 1),
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e(1, 1),
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}),
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g({
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e(2, 2),
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e(2, 2),
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e(2, 2),
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e(2, 2),
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e(2, 2),
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}),
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};
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} // Anonymous namespace
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u32 VertexLoader_TextCoord::GetSize(VertexComponentFormat type, ComponentFormat format,
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TexComponentCount elements)
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{
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return s_table_read_tex_coord_vertex_size[u32(type)][u32(format)][u32(elements)];
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return s_table_read_tex_coord_vertex_size[type][format][elements];
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}
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TPipelineFunction VertexLoader_TextCoord::GetFunction(VertexComponentFormat type,
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ComponentFormat format,
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TexComponentCount elements)
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{
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return s_table_read_tex_coord[u32(type)][u32(format)][u32(elements)];
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return s_table_read_tex_coord[type][format][elements];
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}
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TPipelineFunction VertexLoader_TextCoord::GetDummyFunction()
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