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https://github.com/dolphin-emu/dolphin.git
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Fix Windows build.
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@ -51,12 +51,11 @@ private:
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{
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ID3D11VertexShader* shader;
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D3DBlob* bytecode; // needed to initialize the input layout
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int frameCount;
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VERTEXSHADERUIDSAFE safe_uid;
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std::string code;
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VSCacheEntry() : shader(NULL), bytecode(NULL), frameCount(0) {}
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VSCacheEntry() : shader(NULL), bytecode(NULL) {}
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void SetByteCode(D3DBlob* blob)
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{
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SAFE_RELEASE(bytecode);
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@ -73,6 +72,7 @@ private:
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static VSCache vshaders;
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static const VSCacheEntry* last_entry;
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static VERTEXSHADERUID last_uid;
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};
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} // namespace DX11
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