mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 17:19:44 -06:00
Remove NSAutoreleasePools that are no longer necessary now that pools
are properly declared at thread entry/exit. I am leaving the ones in Wiiuse while there's still a small hope that it may be used outside of Dolphin, though. Move the fixed MAP_32BIT definition for OS X to Common.h. UDPNunchuk.cpp was deleted, so update the scons build. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5864 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -257,7 +257,6 @@ env['HAVE_WX'] = 0
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# OS X specifics
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if sys.platform == 'darwin':
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compileFlags.append('-mmacosx-version-min=10.5')
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cppDefines.append('MAP_32BIT=0')
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if not env['nowx']:
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cppDefines.append('HAVE_WX=1')
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conf = env.Configure(custom_tests = tests)
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@ -322,10 +321,9 @@ if not sys.platform == 'win32' and not sys.platform == 'darwin':
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wxmods.remove('gl')
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env['HAVE_WX'] = conf.CheckWXConfig(2.8, wxmods, 0)
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wxconfig.ParseWXConfig(env)
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if not env['HAVE_WX'] and not env['nowx']:
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print "WX libraries not found - see config.log"
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Exit(1)
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if not env['HAVE_WX']:
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print "WX libraries not found - see config.log"
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Exit(1)
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conf.Define('HAVE_WX', env['HAVE_WX'])
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