Remove NSAutoreleasePools that are no longer necessary now that pools

are properly declared at thread entry/exit. I am leaving the ones in
Wiiuse while there's still a small hope that it may be used outside of
Dolphin, though.

Move the fixed MAP_32BIT definition for OS X to Common.h.

UDPNunchuk.cpp was deleted, so update the scons build.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5864 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-07-09 22:31:04 +00:00
parent 1e4f3c589d
commit 2bcdf4f5a4
7 changed files with 39 additions and 137 deletions

View File

@ -113,6 +113,7 @@ extern const char *netplay_dolphin_ver;
#ifdef __APPLE__
#if defined HAVE_WX && HAVE_WX
#define MAP_32BIT 0 // MAP_32BIT is a Linux-specific mmap(2) flag
#define USE_WX 1 // Use wxGLCanvas
#endif // HAVE_WX
#else // __APPLE__