D3D: More not very interesting debugger fixes.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4298 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
rice1964
2009-09-18 03:12:32 +00:00
parent 8b4839a4f4
commit 2bd989d4c8
3 changed files with 75 additions and 13 deletions

View File

@ -50,6 +50,8 @@ public:
bool bSaveTargets;
bool bSaveShaders;
void EnableButtons(bool enable);
private:
DECLARE_EVENT_TABLE();
@ -65,6 +67,9 @@ private:
wxChoice *m_pDumpList;
wxButton *m_pButtonUpdateScreen;
wxButton *m_pButtonClearScreen;
wxButton *m_pButtonClearTextureCache;
wxButton *m_pButtonClearVertexShaderCache;
wxButton *m_pButtonClearPixelShaderCache;
wxTextCtrl *m_pCount;
@ -88,6 +93,9 @@ private:
ID_DUMP_LIST,
ID_UPDATE_SCREEN,
ID_CLEAR_SCREEN,
ID_CLEAR_TEXTURE_CACHE,
ID_CLEAR_VERTEX_SHADER_CACHE,
ID_CLEAR_PIXEL_SHADER_CACHE,
ID_COUNT
};
@ -102,7 +110,11 @@ private:
void OnGoButton(wxCommandEvent& event);
void OnUpdateScreenButton(wxCommandEvent& event);
void OnClearScreenButton(wxCommandEvent& event);
void OnClearTextureCacheButton(wxCommandEvent& event);
void OnClearVertexShaderCacheButton(wxCommandEvent& event);
void OnClearPixelShaderCacheButton(wxCommandEvent& event);
void OnCountEnter(wxCommandEvent& event);
};
enum PauseEvent {