VertexManager: Correct variable naming scheme

Altered to indicate regular class members
This commit is contained in:
Lioncash
2016-08-21 23:46:52 -04:00
parent 1392efa91d
commit 2bf05a544d
6 changed files with 36 additions and 36 deletions

View File

@ -35,19 +35,19 @@ VertexManager::~VertexManager()
void VertexManager::ResetBuffer(u32 stride)
{
s_pCurBufferPointer = s_pBaseBufferPointer = m_local_v_buffer.data();
s_pEndBufferPointer = s_pCurBufferPointer + m_local_v_buffer.size();
m_cur_buffer_pointer = m_base_buffer_pointer = m_local_v_buffer.data();
m_end_buffer_pointer = m_cur_buffer_pointer + m_local_v_buffer.size();
IndexGenerator::Start(&m_local_i_buffer[0]);
}
void VertexManager::vFlush(bool use_dst_alpha)
{
VertexShaderCache::s_instance->SetShader(
use_dst_alpha ? DSTALPHA_DUAL_SOURCE_BLEND : DSTALPHA_NONE, current_primitive_type);
use_dst_alpha ? DSTALPHA_DUAL_SOURCE_BLEND : DSTALPHA_NONE, m_current_primitive_type);
GeometryShaderCache::s_instance->SetShader(
use_dst_alpha ? DSTALPHA_DUAL_SOURCE_BLEND : DSTALPHA_NONE, current_primitive_type);
use_dst_alpha ? DSTALPHA_DUAL_SOURCE_BLEND : DSTALPHA_NONE, m_current_primitive_type);
PixelShaderCache::s_instance->SetShader(
use_dst_alpha ? DSTALPHA_DUAL_SOURCE_BLEND : DSTALPHA_NONE, current_primitive_type);
use_dst_alpha ? DSTALPHA_DUAL_SOURCE_BLEND : DSTALPHA_NONE, m_current_primitive_type);
}
} // namespace