mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
D3D: also fix MAX_COPY_BUFFERS
the D3D backend caches the colmat buffers. As we've created more different colmats, the maximum of this matrices must also be updated.
This commit is contained in:
@ -20,7 +20,7 @@ namespace DX11
|
|||||||
{
|
{
|
||||||
|
|
||||||
static TextureEncoder* g_encoder = NULL;
|
static TextureEncoder* g_encoder = NULL;
|
||||||
const size_t MAX_COPY_BUFFERS = 25;
|
const size_t MAX_COPY_BUFFERS = 30;
|
||||||
ID3D11Buffer* efbcopycbuf[MAX_COPY_BUFFERS] = { 0 };
|
ID3D11Buffer* efbcopycbuf[MAX_COPY_BUFFERS] = { 0 };
|
||||||
|
|
||||||
TextureCache::TCacheEntry::~TCacheEntry()
|
TextureCache::TCacheEntry::~TCacheEntry()
|
||||||
|
Reference in New Issue
Block a user