mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6933 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -54,10 +54,9 @@ void AOSound::SoundLoop()
|
||||
}
|
||||
}
|
||||
|
||||
void *soundThread(void *args)
|
||||
void soundThread(AOSound *aosound)
|
||||
{
|
||||
((AOSound *)args)->SoundLoop();
|
||||
return NULL;
|
||||
aosound->SoundLoop();
|
||||
}
|
||||
|
||||
bool AOSound::Start()
|
||||
@ -66,7 +65,7 @@ bool AOSound::Start()
|
||||
|
||||
soundSyncEvent.Init();
|
||||
|
||||
thread = new Common::Thread(soundThread, (void *)this);
|
||||
thread = std::thread(soundThread, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -81,8 +80,7 @@ void AOSound::Stop()
|
||||
soundSyncEvent.Set();
|
||||
|
||||
soundCriticalSection.Enter();
|
||||
delete thread;
|
||||
thread = NULL;
|
||||
thread.join();
|
||||
|
||||
if (device)
|
||||
ao_close(device);
|
||||
|
@ -29,7 +29,7 @@
|
||||
class AOSound : public SoundStream
|
||||
{
|
||||
#if defined(HAVE_AO) && HAVE_AO
|
||||
Common::Thread *thread;
|
||||
std::thread thread;
|
||||
Common::CriticalSection soundCriticalSection;
|
||||
Common::Event soundSyncEvent;
|
||||
|
||||
|
@ -91,10 +91,9 @@ bool DSound::WriteDataToBuffer(DWORD dwOffset, // Our own write
|
||||
}
|
||||
|
||||
// The audio thread.
|
||||
THREAD_RETURN soundThread(void* args)
|
||||
void soundThread(DSound* dsound)
|
||||
{
|
||||
(reinterpret_cast<DSound *>(args))->SoundLoop();
|
||||
return 0;
|
||||
dsound->SoundLoop();
|
||||
}
|
||||
|
||||
void DSound::SoundLoop()
|
||||
@ -138,7 +137,7 @@ bool DSound::Start()
|
||||
dsBuffer->Lock(0, bufferSize, (void* *)&p1, &num1, 0, 0, 0);
|
||||
memset(p1, 0, num1);
|
||||
dsBuffer->Unlock(p1, num1, 0, 0);
|
||||
thread = new Common::Thread(soundThread, (void *)this);
|
||||
thread = std::thread(soundThread, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -179,8 +178,7 @@ void DSound::Stop()
|
||||
// kick the thread if it's waiting
|
||||
soundSyncEvent.Set();
|
||||
|
||||
delete thread;
|
||||
thread = NULL;
|
||||
thread.join();
|
||||
dsBuffer->Stop();
|
||||
dsBuffer->Release();
|
||||
ds->Release();
|
||||
|
@ -31,7 +31,7 @@
|
||||
class DSound : public SoundStream
|
||||
{
|
||||
#ifdef _WIN32
|
||||
Common::Thread *thread;
|
||||
std::thread thread;
|
||||
Common::EventEx soundSyncEvent;
|
||||
void *hWnd;
|
||||
|
||||
|
@ -44,8 +44,7 @@ bool OpenALStream::Start()
|
||||
if (pContext)
|
||||
{
|
||||
alcMakeContextCurrent(pContext);
|
||||
thread = new Common::Thread(
|
||||
OpenALStream::ThreadFunc, (void *)this);
|
||||
thread = std::thread(OpenALStream::ThreadFunc, this);
|
||||
bReturn = true;
|
||||
}
|
||||
else
|
||||
@ -75,8 +74,7 @@ void OpenALStream::Stop()
|
||||
// kick the thread if it's waiting
|
||||
soundSyncEvent.Set();
|
||||
|
||||
delete thread;
|
||||
thread = NULL;
|
||||
thread.join();
|
||||
|
||||
alSourceStop(uiSource);
|
||||
alSourcei(uiSource, AL_BUFFER, 0);
|
||||
@ -123,10 +121,9 @@ void OpenALStream::Clear(bool mute)
|
||||
}
|
||||
}
|
||||
|
||||
THREAD_RETURN OpenALStream::ThreadFunc(void* args)
|
||||
void OpenALStream::ThreadFunc(OpenALStream* alstream)
|
||||
{
|
||||
(reinterpret_cast<OpenALStream *>(args))->SoundLoop();
|
||||
return 0;
|
||||
alstream->SoundLoop();
|
||||
}
|
||||
|
||||
void OpenALStream::SoundLoop()
|
||||
|
@ -58,10 +58,10 @@ public:
|
||||
virtual bool usesMixer() const { return true; }
|
||||
virtual void Update();
|
||||
|
||||
static THREAD_RETURN ThreadFunc(void* args);
|
||||
static void ThreadFunc(OpenALStream* args);
|
||||
|
||||
private:
|
||||
Common::Thread *thread;
|
||||
std::thread thread;
|
||||
Common::EventEx soundSyncEvent;
|
||||
|
||||
short realtimeBuffer[OAL_MAX_SAMPLES * 2];
|
||||
|
Reference in New Issue
Block a user