mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 06:39:46 -06:00
Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6933 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -44,8 +44,7 @@ bool OpenALStream::Start()
|
||||
if (pContext)
|
||||
{
|
||||
alcMakeContextCurrent(pContext);
|
||||
thread = new Common::Thread(
|
||||
OpenALStream::ThreadFunc, (void *)this);
|
||||
thread = std::thread(OpenALStream::ThreadFunc, this);
|
||||
bReturn = true;
|
||||
}
|
||||
else
|
||||
@ -75,8 +74,7 @@ void OpenALStream::Stop()
|
||||
// kick the thread if it's waiting
|
||||
soundSyncEvent.Set();
|
||||
|
||||
delete thread;
|
||||
thread = NULL;
|
||||
thread.join();
|
||||
|
||||
alSourceStop(uiSource);
|
||||
alSourcei(uiSource, AL_BUFFER, 0);
|
||||
@ -123,10 +121,9 @@ void OpenALStream::Clear(bool mute)
|
||||
}
|
||||
}
|
||||
|
||||
THREAD_RETURN OpenALStream::ThreadFunc(void* args)
|
||||
void OpenALStream::ThreadFunc(OpenALStream* alstream)
|
||||
{
|
||||
(reinterpret_cast<OpenALStream *>(args))->SoundLoop();
|
||||
return 0;
|
||||
alstream->SoundLoop();
|
||||
}
|
||||
|
||||
void OpenALStream::SoundLoop()
|
||||
|
Reference in New Issue
Block a user