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made frame advance act normal (so it advances 1 frame each time instead of waiting for further unpause commands), and did some minor improvements to the read-only command (making the UI behavior a little nicer, no actual changes to what read-only does at this point)
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@ -111,7 +111,7 @@ bool IsUsingWiimote(int wiimote);
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void ChangePads(bool instantly = false);
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void ChangeWiiPads(bool instantly = false);
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void SetFrameStepping(bool bEnabled);
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void DoFrameStep();
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void SetFrameStopping(bool bEnabled);
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void SetReadOnly(bool bEnabled);
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