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fix a small oversight to changing NAND root, update locations of content.map and uid.sys
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7587 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -28,6 +28,7 @@
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#include "HW/DSPHLE/DSPHLE.h"
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#include "HW/DSPLLE/DSPLLE.h"
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#include "IPC_HLE/WII_IPC_HLE.h"
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#include "NANDContentLoader.h"
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#include "Globals.h" // Local
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#include "ConfigMain.h"
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@ -1202,6 +1203,8 @@ void CConfigMain::NANDRootChanged(wxFileDirPickerEvent& WXUNUSED (event))
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SConfig::GetInstance().m_NANDPath = File::GetUserPath(D_WIIROOT_IDX, std::string(NANDRoot->GetPath().mb_str()));
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NANDRoot->SetPath(wxString(NANDPath.c_str(), *wxConvCurrent));
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SConfig::GetInstance().m_SYSCONF->UpdateLocation();
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DiscIO::cUIDsys::UpdateLocation();
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DiscIO::CSharedContent::UpdateLocation();
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main_frame->UpdateWiiMenuChoice();
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}
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