Correct the function casing for DPL2Decoder

Brings it more in-line with the rest of the codebase.
This commit is contained in:
Lioncash
2014-07-14 03:03:05 -04:00
parent dee6f226a3
commit 2c73472671
3 changed files with 36 additions and 29 deletions

View File

@ -58,7 +58,7 @@ bool OpenALStream::Start()
}
// Initialize DPL2 parameters
dpl2reset();
DPL2Reset();
soundTouch.clear();
return bReturn;
@ -246,7 +246,7 @@ void OpenALStream::SoundLoop()
if (surround_capable)
{
float dpl2[OAL_MAX_SAMPLES * OAL_MAX_BUFFERS * SURROUND_CHANNELS];
dpl2decode(sampleBuffer, nSamples, dpl2);
DPL2Decode(sampleBuffer, nSamples, dpl2);
alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * FRAME_SURROUND_FLOAT, ulFrequency);
ALenum err = alGetError();
if (err == AL_INVALID_ENUM)