mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
VideoBackends: Move max texture size to VideoConfig
This stops the virtual method call from within the Renderer constructor. The initialization here for GL had to be moved to VideoBackend, as the Renderer constructor will not have been executed before the value is required.
This commit is contained in:
@ -52,7 +52,7 @@ void VideoBackend::InitBackendInfo()
|
||||
vkGetPhysicalDeviceProperties(gpu, &properties);
|
||||
VkPhysicalDeviceFeatures features;
|
||||
vkGetPhysicalDeviceFeatures(gpu, &features);
|
||||
VulkanContext::PopulateBackendInfoFeatures(&g_Config, gpu, features);
|
||||
VulkanContext::PopulateBackendInfoFeatures(&g_Config, gpu, properties, features);
|
||||
VulkanContext::PopulateBackendInfoMultisampleModes(&g_Config, gpu, properties);
|
||||
}
|
||||
}
|
||||
@ -178,6 +178,7 @@ bool VideoBackend::Initialize(void* window_handle)
|
||||
// Since VulkanContext maintains a copy of the device features and properties, we can use this
|
||||
// to initialize the backend information, so that we don't need to enumerate everything again.
|
||||
VulkanContext::PopulateBackendInfoFeatures(&g_Config, g_vulkan_context->GetPhysicalDevice(),
|
||||
g_vulkan_context->GetDeviceProperties(),
|
||||
g_vulkan_context->GetDeviceFeatures());
|
||||
VulkanContext::PopulateBackendInfoMultisampleModes(
|
||||
&g_Config, g_vulkan_context->GetPhysicalDevice(), g_vulkan_context->GetDeviceProperties());
|
||||
|
Reference in New Issue
Block a user