Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'

This commit is contained in:
iwubcode
2017-04-22 23:44:34 -05:00
parent 77c0539b5e
commit 2cdc93f4ab
48 changed files with 1822 additions and 1397 deletions

View File

@ -1,4 +1,5 @@
set(SRCS
AbstractTexture.cpp
AsyncRequests.cpp
BoundingBox.cpp
BPFunctions.cpp
@ -30,6 +31,7 @@ set(SRCS
RenderState.cpp
Statistics.cpp
TextureCacheBase.cpp
TextureConfig.cpp
TextureConversionShader.cpp
TextureDecoder_Common.cpp
VertexLoader.cpp