Gamepads (minor change) > Fix to last commit, LiveUpdate related

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4547 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-11-12 23:22:51 +00:00
parent d47e4827f7
commit 2d064262ce
4 changed files with 10 additions and 16 deletions

View File

@ -512,22 +512,17 @@ bool IsConnected(std::string Name)
}
}
// Earlier versions of SDL could crash if SDL functions were called during SDL_Quit/SDL_Init. I could not get
// such a crash in the new version even with frequent SDL_Quit/SDL_Init so thse functions are disabled now.
// It could be possible to crash SDL.dll if SDL functions are called during SDL_Quit/SDL_Init. Therefore these functions.
// ----------------
bool IsPolling()
{
return true;
/*
if (!SDLPolling || SDL_JoystickEventState(SDL_QUERY) == SDL_ENABLE)
return false;
else
return true;
*/
}
void EnablePolling(bool Enable)
{
/*
if (Enable)
{
SDLPolling = true;
@ -538,7 +533,6 @@ void EnablePolling(bool Enable)
SDLPolling = false;
SDL_JoystickEventState(SDL_ENABLE);
}
*/
}
// ID to Name