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Reimplement Bounding Box calculation using the software renderer.
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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@ -36,6 +36,7 @@
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ClCompile Include="AVIDump.cpp" />
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<ClCompile Include="BoundingBox.cpp" />
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<ClCompile Include="BPFunctions.cpp" />
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<ClCompile Include="BPMemory.cpp" />
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<ClCompile Include="BPStructs.cpp" />
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@ -80,6 +81,7 @@
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="AVIDump.h" />
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<ClInclude Include="BoundingBox.h" />
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<ClInclude Include="BPFunctions.h" />
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<ClInclude Include="BPMemory.h" />
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<ClInclude Include="BPStructs.h" />
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@ -147,4 +149,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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