cocoa event wip, i'm tired i'll continue tomorrow

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1860 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
tmator 2009-01-13 00:34:36 +00:00
parent 4fd0f3035a
commit 2d586139bc
6 changed files with 83 additions and 6 deletions

View File

@ -56,7 +56,7 @@ void cocoaKeyCode(NSEvent *event)
[connec setRootObject: event];
if ([connec registerName: @"DolphinCocoaEvent"] == NO)
{
printf("error creating nsconnection\n");
//printf("error creating nsconnection\n");
}
[pool release];

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@ -84,7 +84,7 @@ inline void AddControl(wxPanel *pan, wxButton **button, wxStaticBoxSizer *sizer,
wxALIGN_CENTER_VERTICAL|wxALL);
#ifdef _WIN32
DInput::DIKToString(pad[controller].keyForControl[ctl], keyStr);
#else
#elif defined(HAVE_X11) && HAVE_X11
XKeyToString(pad[controller].keyForControl[ctl], keyStr);
#endif
@ -269,7 +269,7 @@ void ConfigDialog::OnKeyDown(wxKeyEvent& event)
break;
}
}
#else
#elif defined(HAVE_X11) && HAVE_X11
pad[page].keyForControl[clickedButton->GetId()] = wxCharCodeWXToX(event.GetKeyCode());
clickedButton->SetLabel(wxString::Format(_T("%c"), event.GetKeyCode()));
#endif

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@ -29,7 +29,7 @@
#include <wx/panel.h>
#include <wx/gbsizer.h>
#ifndef _WIN32
#if defined(HAVE_X11) && HAVE_X11
#include "../XInputBase.h"
#endif

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@ -23,6 +23,8 @@
#include "PadSimple.h"
#include "IniFile.h"
#if defined(HAVE_WX) && HAVE_WX
#include "GUI/ConfigDlg.h"
#endif
@ -44,6 +46,8 @@ DInput dinput;
Display* GXdsp;
bool KeyStatus[NUMCONTROLS];
#elif defined(HAVE_COCOA) && HAVE_COCOA
#include <Cocoa/Cocoa.h>
#endif
SPads pad[4];
@ -174,6 +178,9 @@ void DllConfig(HWND _hParent)
#elif defined(HAVE_WX) && HAVE_WX
ConfigDialog frame(NULL);
frame.ShowModal();
#elif defined(HAVE_COCOA) && HAVE_COCOA
ConfigDialog frame(NULL);
frame.ShowModal();
#endif
SaveConfig();
}
@ -192,6 +199,7 @@ void PAD_Initialize(SPADInitialize _PADInitialize)
dinput.Init((HWND)g_PADInitialize.hWnd);
#elif defined(HAVE_X11) && HAVE_X11
GXdsp = (Display*)g_PADInitialize.hWnd;
#elif defined(HAVE_COCOA) && HAVE_COCOA
#endif
LoadConfig();
@ -476,7 +484,38 @@ void X11_Read(int _numPAD, SPADStatus* _pPADStatus)
#endif
#if defined(HAVE_COCOA) && HAVE_COCOA
void cocoa_Read(int _numPAD, SPADStatus* _pPADStatus)
{
// Do all the stuff we need to do once per frame here
if (_numPAD != 0) {
return;
}
//get event from main thread
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSConnection *conn;
NSDistantObject *proxy;
conn = [NSConnection connectionWithRegisteredName:@"DolphinCocoaEvent" host:nil];
if (!conn) {
//printf("error creating cnx event client\n");
}
proxy = [conn rootProxy];
if (!proxy) {
//printf("error prox client\n");
}
if ([proxy keyCode] != 0)
printf("evt recevied : %d\n",[proxy keyCode]);
[pool release];
}
#endif
// Set buttons status from wxWidgets in the main application
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void PAD_Input(u8 _Key, u8 _UpDown) {}
@ -519,6 +558,9 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
#elif defined(HAVE_X11) && HAVE_X11
_pPADStatus->err = PAD_ERR_NONE;
X11_Read(_numPAD, _pPADStatus);
#elif defined(HAVE_COCOA) && HAVE_COCOA
_pPADStatus->err = PAD_ERR_NONE;
cocoa_Read(_numPAD, _pPADStatus);
#endif
#ifdef RECORD_STORE
@ -606,7 +648,7 @@ void LoadConfig()
DIK_H,
DIK_LSHIFT
};
#else
#elif defined(HAVE_X11) && HAVE_X11
const int defaultKeyForControl[NUMCONTROLS] =
{
XK_x, //A
@ -632,6 +674,32 @@ void LoadConfig()
XK_Shift_L, //halfpress
XK_p
};
#elif defined(HAVE_COCOA) && HAVE_COCOA
const int defaultKeyForControl[NUMCONTROLS] =
{
7, //A
6,
1,
8,
2,
36,
12,
13,
126, //mainstick
125,
123,
124,
34, //substick
40,
38,
37,
17, //dpad
5,
3,
4,
56, //halfpress
35
};
#endif
IniFile file;
file.Load(FULL_CONFIG_DIR "pad.ini");

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@ -30,9 +30,17 @@ if padenv['HAVE_COCOA']:
if padenv['HAVE_WX']:
files += [
"GUI/ConfigDlg.cpp",
]
if env['HAVE_X11']:
files += [
"XInputBase.cpp",
]
padenv.Append(LIBS = [ 'common' ])
if padenv['HAVE_COCOA']:
padenv.Append( CXXFLAGS = compileFlags,
LIBS = [ 'common' ])
else:
padenv.Append(LIBS = [ 'common' ])
padenv.SharedLibrary(env['plugin_dir']+name, files)

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@ -1,3 +1,4 @@
#include "XInputBase.h"
// Taken from wxw source code