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Core: Add GBA host interface
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@ -173,6 +173,11 @@ void Host_TitleChanged()
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnTitleChanged());
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}
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std::unique_ptr<GBAHostInterface> Host_CreateGBAHost(std::weak_ptr<HW::GBA::Core> core)
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{
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return nullptr;
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}
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static bool MsgAlert(const char* caption, const char* text, bool yes_no, Common::MsgType style)
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{
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// If a panic alert happens very early in the execution of a game, we can crash here with
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