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GLInterface: Destroy GLWin
Everything is now safely tucked inside each individual GLInterface.
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@ -12,6 +12,9 @@
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class cInterfaceAGL : public cInterfaceBase
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{
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private:
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NSView *cocoaWin;
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NSOpenGLContext *cocoaCtx;
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public:
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void Swap();
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bool Create(void *window_handle);
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