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GLInterface: Destroy GLWin
Everything is now safely tucked inside each individual GLInterface.
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@ -6,7 +6,7 @@
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#include "Core/Host.h"
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#include "DolphinWX/GLInterface/GLInterface.h"
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#include "DolphinWX/GLInterface/WGL.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/VertexShaderManager.h"
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