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Import SDL 1.2.14 and GLEW 1.5.4.
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
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Externals/SDL/docs/man3/SDL_WM_IconifyWindow.3
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Externals/SDL/docs/man3/SDL_WM_IconifyWindow.3
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.TH "SDL_WM_IconifyWindow" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_WM_IconifyWindow \- Iconify/Minimise the window
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBint \fBSDL_WM_IconifyWindow\fP\fR(\fBvoid\fR);
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.SH "DESCRIPTION"
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.PP
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If the application is running in a window managed environment SDL attempts to iconify/minimise it\&. If \fBSDL_WM_IconifyWindow\fP is successful, the application will receive a \fI\fBSDL_APPACTIVE\fP\fR loss event\&.
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.SH "RETURN VALUE"
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.PP
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Returns non-zero on success or \fB0\fR if iconification is not support or was refused by the window manager\&.
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02
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