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D3D: Unbreak frameskipping
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4264 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -188,7 +188,10 @@ void formatBufferDump(const char *in, char *out, int w, int h, int p)
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void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc)
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void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc)
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{
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{
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if (g_bSkipCurrentFrame)
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if (g_bSkipCurrentFrame)
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{
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g_VideoInitialize.pCopiedToXFB(false);
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return;
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return;
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}
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if (EmuWindow::GetParentWnd())
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if (EmuWindow::GetParentWnd())
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{
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{
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