Merge pull request #8417 from jordan-woyak/setting-expressions

InputCommon: Allow controller settings specified with input expresions.
This commit is contained in:
Tilka
2020-02-09 01:37:30 +00:00
committed by GitHub
20 changed files with 315 additions and 63 deletions

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@ -7,6 +7,7 @@
#include <memory>
#include "InputCommon/ControlReference/ExpressionParser.h"
#include "InputCommon/ControlReference/FunctionExpression.h"
#include "InputCommon/ControllerInterface/Device.h"
// ControlReference
@ -30,6 +31,9 @@ public:
virtual ControlState State(const ControlState state = 0) = 0;
virtual bool IsInput() const = 0;
template <typename T>
T GetState();
int BoundCount() const;
ciface::ExpressionParser::ParseStatus GetParseStatus() const;
void UpdateReference(ciface::ExpressionParser::ControlEnvironment& env);
@ -45,6 +49,18 @@ protected:
ciface::ExpressionParser::ParseStatus m_parse_status;
};
template <>
inline bool ControlReference::GetState<bool>()
{
return State() > ciface::ExpressionParser::CONDITION_THRESHOLD;
}
template <typename T>
T ControlReference::GetState()
{
return State();
}
//
// InputReference
//

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@ -10,8 +10,6 @@
namespace ciface::ExpressionParser
{
constexpr ControlState CONDITION_THRESHOLD = 0.5;
using Clock = std::chrono::steady_clock;
using FSec = std::chrono::duration<ControlState>;

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@ -15,6 +15,8 @@
namespace ciface::ExpressionParser
{
constexpr ControlState CONDITION_THRESHOLD = 0.5;
class FunctionExpression : public Expression
{
public:

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@ -17,12 +17,22 @@ void Attachments::AddAttachment(std::unique_ptr<EmulatedController> att)
u32 Attachments::GetSelectedAttachment() const
{
return m_selected_attachment;
const u32 value = m_selection_value.GetValue();
if (value < m_attachments.size())
return value;
return 0;
}
void Attachments::SetSelectedAttachment(u32 val)
{
m_selected_attachment = val;
m_selection_setting.SetValue(val);
}
NumericSetting<int>& Attachments::GetSelectionSetting()
{
return m_selection_setting;
}
const std::vector<std::unique_ptr<EmulatedController>>& Attachments::GetAttachmentList() const

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@ -12,6 +12,7 @@
#include "Common/CommonTypes.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
namespace ControllerEmu
{
@ -27,11 +28,14 @@ public:
u32 GetSelectedAttachment() const;
void SetSelectedAttachment(u32 val);
NumericSetting<int>& GetSelectionSetting();
const std::vector<std::unique_ptr<EmulatedController>>& GetAttachmentList() const;
private:
std::vector<std::unique_ptr<EmulatedController>> m_attachments;
SettingValue<int> m_selection_value;
NumericSetting<int> m_selection_setting = {&m_selection_value, {""}, 0, 0, 0};
std::atomic<u32> m_selected_attachment = {};
std::vector<std::unique_ptr<EmulatedController>> m_attachments;
};
} // namespace ControllerEmu

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@ -24,13 +24,11 @@ public:
{
for (auto& control : controls)
{
if (control->control_ref->State() > ACTIVATION_THRESHOLD)
if (control->control_ref->GetState<bool>())
*buttons |= *bitmasks;
bitmasks++;
}
}
static constexpr ControlState ACTIVATION_THRESHOLD = 0.5;
};
} // namespace ControllerEmu

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@ -74,15 +74,19 @@ void ControlGroup::LoadConfig(IniFile::Section* sec, const std::string& defdev,
ext->SetSelectedAttachment(0);
u32 n = 0;
std::string extname;
sec->Get(base + name, &extname, "");
std::string attachment_text;
sec->Get(base + name, &attachment_text, "");
// First assume attachment string is a valid expression.
// If it instead matches one of the names of our attachments it is overridden below.
ext->GetSelectionSetting().GetInputReference().SetExpression(attachment_text);
for (auto& ai : ext->GetAttachmentList())
{
ai->SetDefaultDevice(defdev);
ai->LoadConfig(sec, base + ai->GetName() + "/");
if (ai->GetName() == extname)
if (ai->GetName() == attachment_text)
ext->SetSelectedAttachment(n);
n++;
@ -114,8 +118,16 @@ void ControlGroup::SaveConfig(IniFile::Section* sec, const std::string& defdev,
if (type == GroupType::Attachments)
{
auto* const ext = static_cast<Attachments*>(this);
sec->Set(base + name, ext->GetAttachmentList()[ext->GetSelectedAttachment()]->GetName(),
"None");
if (ext->GetSelectionSetting().IsSimpleValue())
{
sec->Set(base + name, ext->GetAttachmentList()[ext->GetSelectedAttachment()]->GetName(),
"None");
}
else
{
sec->Set(base + name, ext->GetSelectionSetting().GetInputReference().GetExpression(), "None");
}
for (auto& ai : ext->GetAttachmentList())
ai->SaveConfig(sec, base + ai->GetName() + "/");

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@ -35,19 +35,19 @@ void ModifySettingsButton::GetState()
{
for (size_t i = 0; i < controls.size(); ++i)
{
ControlState state = controls[i]->control_ref->State();
const bool state = controls[i]->control_ref->GetState<bool>();
if (!associated_settings_toggle[i])
{
// not toggled
associated_settings[i] = state > ACTIVATION_THRESHOLD;
associated_settings[i] = state;
}
else
{
// toggle (loading savestates does not en-/disable toggle)
// after we passed the threshold, we en-/disable. but after that, we don't change it
// anymore
if (!threshold_exceeded[i] && state > ACTIVATION_THRESHOLD)
if (!threshold_exceeded[i] && state)
{
associated_settings[i] = !associated_settings[i];
@ -59,7 +59,7 @@ void ModifySettingsButton::GetState()
threshold_exceeded[i] = true;
}
if (state < ACTIVATION_THRESHOLD)
if (!state)
threshold_exceeded[i] = false;
}
}

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@ -14,6 +14,7 @@
#include "InputCommon/ControllerEmu/Control/Control.h"
#include "InputCommon/ControllerEmu/ControlGroup/Attachments.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
namespace ControllerEmu
@ -54,10 +55,17 @@ void EmulatedController::UpdateReferences(ciface::ExpressionParser::ControlEnvir
for (auto& control : ctrlGroup->controls)
control->control_ref->UpdateReference(env);
for (auto& setting : ctrlGroup->numeric_settings)
setting->GetInputReference().UpdateReference(env);
// Attachments:
if (ctrlGroup->type == GroupType::Attachments)
{
for (auto& attachment : static_cast<Attachments*>(ctrlGroup.get())->GetAttachmentList())
auto* const attachments = static_cast<Attachments*>(ctrlGroup.get());
attachments->GetSelectionSetting().GetInputReference().UpdateReference(env);
for (auto& attachment : attachments->GetAttachmentList())
attachment->UpdateReferences(env);
}
}

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@ -4,6 +4,8 @@
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include <sstream>
namespace ControllerEmu
{
NumericSettingBase::NumericSettingBase(const NumericSettingDetails& details) : m_details(details)
@ -25,6 +27,36 @@ const char* NumericSettingBase::GetUIDescription() const
return m_details.ui_description;
}
template <>
void NumericSetting<int>::SetExpressionFromValue()
{
m_value.m_input.SetExpression(ValueToString(GetValue()));
}
template <>
void NumericSetting<double>::SetExpressionFromValue()
{
// We must use a dot decimal separator for expression parser.
std::ostringstream ss;
ss.imbue(std::locale::classic());
ss << GetValue();
m_value.m_input.SetExpression(ss.str());
}
template <>
void NumericSetting<bool>::SetExpressionFromValue()
{
// Cast bool to prevent "true"/"false" strings.
m_value.m_input.SetExpression(ValueToString(int(GetValue())));
}
template <>
SettingType NumericSetting<int>::GetType() const
{
return SettingType::Int;
}
template <>
SettingType NumericSetting<double>::GetType() const
{

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@ -9,12 +9,14 @@
#include "Common/CommonTypes.h"
#include "Common/IniFile.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerInterface/Device.h"
namespace ControllerEmu
{
enum class SettingType
{
Int,
Double,
Bool,
};
@ -52,6 +54,17 @@ public:
virtual void LoadFromIni(const IniFile::Section& section, const std::string& group_name) = 0;
virtual void SaveToIni(IniFile::Section& section, const std::string& group_name) const = 0;
virtual InputReference& GetInputReference() = 0;
virtual const InputReference& GetInputReference() const = 0;
virtual bool IsSimpleValue() const = 0;
// Convert a literal expression e.g. "7.0" to a regular value. (disables expression parsing)
virtual void SimplifyIfPossible() = 0;
// Convert a regular value to an expression. (used before expression editing)
virtual void SetExpressionFromValue() = 0;
virtual SettingType GetType() const = 0;
const char* GetUIName() const;
@ -66,13 +79,14 @@ template <typename T>
class SettingValue;
template <typename T>
class NumericSetting : public NumericSettingBase
class NumericSetting final : public NumericSettingBase
{
public:
using ValueType = T;
static_assert(std::is_same<ValueType, double>() || std::is_same<ValueType, bool>(),
"NumericSetting is only implemented for double and bool.");
static_assert(std::is_same<ValueType, int>() || std::is_same<ValueType, double>() ||
std::is_same<ValueType, bool>(),
"NumericSetting is only implemented for int, double, and bool.");
NumericSetting(SettingValue<ValueType>* value, const NumericSettingDetails& details,
ValueType default_value, ValueType min_value, ValueType max_value)
@ -84,16 +98,39 @@ public:
void LoadFromIni(const IniFile::Section& section, const std::string& group_name) override
{
ValueType value;
section.Get(group_name + m_details.ini_name, &value, m_default_value);
SetValue(value);
std::string str_value;
if (section.Get(group_name + m_details.ini_name, &str_value))
{
m_value.m_input.SetExpression(std::move(str_value));
SimplifyIfPossible();
}
else
{
SetValue(m_default_value);
}
}
void SaveToIni(IniFile::Section& section, const std::string& group_name) const override
{
section.Set(group_name + m_details.ini_name, GetValue(), m_default_value);
if (IsSimpleValue())
section.Set(group_name + m_details.ini_name, GetValue(), m_default_value);
else
section.Set(group_name + m_details.ini_name, m_value.m_input.GetExpression(), "");
}
bool IsSimpleValue() const override { return m_value.IsSimpleValue(); }
void SimplifyIfPossible() override
{
ValueType value;
if (TryParse(m_value.m_input.GetExpression(), &value))
m_value.SetValue(value);
}
void SetExpressionFromValue() override;
InputReference& GetInputReference() override { return m_value.m_input; }
const InputReference& GetInputReference() const override { return m_value.m_input; }
ValueType GetValue() const { return m_value.GetValue(); }
void SetValue(ValueType value) { m_value.SetValue(value); }
@ -119,13 +156,30 @@ class SettingValue
friend class NumericSetting<T>;
public:
ValueType GetValue() const { return m_value; }
ValueType GetValue() const
{
if (IsSimpleValue())
return m_value;
else
return m_input.GetState<ValueType>();
}
bool IsSimpleValue() const { return m_input.GetExpression().empty(); }
private:
void SetValue(ValueType value) { m_value = value; }
void SetValue(ValueType value)
{
m_value = value;
// Clear the expression to use our new "simple" value.
m_input.SetExpression("");
}
// Values are R/W by both UI and CPU threads.
std::atomic<ValueType> m_value = {};
// Unfortunately InputReference's state grabbing is non-const requiring mutable here.
mutable InputReference m_input;
};
} // namespace ControllerEmu