space changes, merge #defines, language fix, and code reorder/cleanup :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5614 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
luisr142004
2010-06-05 01:38:22 +00:00
parent c98f8a96d2
commit 2e783d9769
42 changed files with 1870 additions and 1793 deletions

View File

@ -56,7 +56,7 @@ bool SearchDevices(std::vector<CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_
// Get device status
int numjoy = SDL_NumJoysticks();
for (int i = 0; i < numjoy; i++ )
for (int i = 0; i < numjoy; i++)
{
CONTROLLER_INFO Tmp;
@ -97,16 +97,16 @@ bool SearchDevices(std::vector<CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_
// Avoid extreme axis values
// ---------------------
/* Function: We have to avoid very big values to becuse some triggers are -0x8000 in the
/* Function: We have to avoid very big values because some triggers are -0x8000 in the
unpressed state (and then go from -0x8000 to 0x8000 as they are fully pressed) */
bool AvoidValues(int value, bool NoTriggerFilter)
{
// Avoid detecting very small or very big (for triggers) values
if( (value > -0x1000 && value < 0x1000) // Small values
if((value > -0x1000 && value < 0x1000) // Small values
|| ((value < -0x7000 || value > 0x7000) && !NoTriggerFilter)) // Big values
return true; // Avoid
else
return false; // Keep
return false; // Keep
}
@ -141,14 +141,14 @@ void GetButton(SDL_Joystick *joy, int ControllerID, int buttons, int axes, int h
if(Hat)
{
for(int i = 0; i < hats; i++)
{
{
value = SDL_JoystickGetHat(joy, i);
if(value)
{
pressed = i;
type = InputCommon::CTL_HAT;
Succeed = true;
}
}
}
}
@ -156,7 +156,7 @@ void GetButton(SDL_Joystick *joy, int ControllerID, int buttons, int axes, int h
if(Button)
{
for(int i = 0; i < buttons; i++)
{
{
// Some kind of bug in SDL 1.3 would give button 9 and 10 (nonexistent) the value 48 on the 360 pad
if (SDL_JoystickGetButton(joy, i) > 1) continue;
@ -174,7 +174,7 @@ void GetButton(SDL_Joystick *joy, int ControllerID, int buttons, int axes, int h
if(XInput && LeftRight)
{
for(int i = 0; i <= InputCommon::XI_TRIGGER_R; i++)
{
{
if(XInput::GetXI(ControllerID, i))
{
pressed = i + 1000;
@ -209,7 +209,7 @@ void GetButton(SDL_Joystick *joy, int ControllerID, int buttons, int axes, int h
}
// Only accept the escape key
else if (KeyboardKey == WXK_ESCAPE)
{
{
Succeed = true;
KeyboardKey = 0;
pressed = -1;