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https://github.com/dolphin-emu/dolphin.git
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space changes, merge #defines, language fix, and code reorder/cleanup :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5614 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -23,7 +23,6 @@ enum PLUGIN_COMM
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WM_USER_CREATE,
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WM_USER_SETCURSOR,
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WM_USER_KEYDOWN,
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WM_USER_VIDEO_STOP,
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VIDEO_DESTROY, // The video debugging window was destroyed
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AUDIO_DESTROY, // The audio debugging window was destroyed
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WIIMOTE_DISCONNECT, // Disconnect Wiimote
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@ -62,13 +61,13 @@ enum PLUGIN_COMM
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// Plugin types
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enum PLUGIN_TYPE {
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PLUGIN_TYPE_VIDEO = 1,
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PLUGIN_TYPE_DVD,
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PLUGIN_TYPE_PAD,
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PLUGIN_TYPE_AUDIO,
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PLUGIN_TYPE_COMPILER,
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PLUGIN_TYPE_DSP,
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PLUGIN_TYPE_WIIMOTE,
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PLUGIN_TYPE_VIDEO = 1,
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PLUGIN_TYPE_DVD,
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PLUGIN_TYPE_PAD,
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PLUGIN_TYPE_AUDIO,
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PLUGIN_TYPE_COMPILER,
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PLUGIN_TYPE_DSP,
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PLUGIN_TYPE_WIIMOTE,
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};
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#define STATE_MODE_READ 1
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@ -100,8 +99,8 @@ typedef struct
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// This design is just wrong and ugly - the plugins shouldn't have this much access.
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typedef struct
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{
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void *eventHandler;
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void *logManager;
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void *eventHandler;
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void *logManager;
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char game_ini[MAX_PATH];
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char unique_id[16];
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} PLUGIN_GLOBALS;
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