space changes, merge #defines, language fix, and code reorder/cleanup :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5614 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
luisr142004
2010-06-05 01:38:22 +00:00
parent c98f8a96d2
commit 2e783d9769
42 changed files with 1870 additions and 1793 deletions

View File

@ -23,7 +23,6 @@ enum PLUGIN_COMM
WM_USER_CREATE,
WM_USER_SETCURSOR,
WM_USER_KEYDOWN,
WM_USER_VIDEO_STOP,
VIDEO_DESTROY, // The video debugging window was destroyed
AUDIO_DESTROY, // The audio debugging window was destroyed
WIIMOTE_DISCONNECT, // Disconnect Wiimote
@ -62,13 +61,13 @@ enum PLUGIN_COMM
// Plugin types
enum PLUGIN_TYPE {
PLUGIN_TYPE_VIDEO = 1,
PLUGIN_TYPE_DVD,
PLUGIN_TYPE_PAD,
PLUGIN_TYPE_AUDIO,
PLUGIN_TYPE_COMPILER,
PLUGIN_TYPE_DSP,
PLUGIN_TYPE_WIIMOTE,
PLUGIN_TYPE_VIDEO = 1,
PLUGIN_TYPE_DVD,
PLUGIN_TYPE_PAD,
PLUGIN_TYPE_AUDIO,
PLUGIN_TYPE_COMPILER,
PLUGIN_TYPE_DSP,
PLUGIN_TYPE_WIIMOTE,
};
#define STATE_MODE_READ 1
@ -100,8 +99,8 @@ typedef struct
// This design is just wrong and ugly - the plugins shouldn't have this much access.
typedef struct
{
void *eventHandler;
void *logManager;
void *eventHandler;
void *logManager;
char game_ini[MAX_PATH];
char unique_id[16];
} PLUGIN_GLOBALS;