From cc5933a6ce7a8651696b34589a091b0be0873e40 Mon Sep 17 00:00:00 2001 From: Tillmann Karras Date: Fri, 13 Jun 2025 22:09:50 +0100 Subject: [PATCH 1/4] GameSettings: fix purple screen in The Price Is Right --- Data/Sys/GameSettings/RRP.ini | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Data/Sys/GameSettings/RRP.ini b/Data/Sys/GameSettings/RRP.ini index 70c793980b..0ce3096a0a 100644 --- a/Data/Sys/GameSettings/RRP.ini +++ b/Data/Sys/GameSettings/RRP.ini @@ -13,4 +13,7 @@ SuggestedAspectRatio = 2 [Video_Hacks] +# Avoid purple screen. +XFBToTextureEnable = False +# Make Wiimote pointer visible. ImmediateXFBEnable = False From 58b86074aeecbc1cdc6e89ab890fb684be67e52d Mon Sep 17 00:00:00 2001 From: Tillmann Karras Date: Fri, 13 Jun 2025 22:47:40 +0100 Subject: [PATCH 2/4] GameSettings: fix purple flickering in Trivial Pursuit - Bet You Know It --- Data/Sys/GameSettings/S7B.ini | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 Data/Sys/GameSettings/S7B.ini diff --git a/Data/Sys/GameSettings/S7B.ini b/Data/Sys/GameSettings/S7B.ini new file mode 100644 index 0000000000..1e78d98de2 --- /dev/null +++ b/Data/Sys/GameSettings/S7B.ini @@ -0,0 +1,5 @@ +# S7BE69, S7BP69 - Trivial Pursuit: Bet You Know It + +[Video_Hacks] +# Avoid purple flickering. +XFBToTextureEnable = False From c39b067479bac4e49d7de289ba7fc618dfacf6a7 Mon Sep 17 00:00:00 2001 From: Tillmann Karras Date: Sat, 14 Jun 2025 05:02:47 +0100 Subject: [PATCH 3/4] GameSettings: don't force EFB-to-tex for Fireblade This ini is from the initial mega commit. The game seems to work fine without it. --- Data/Sys/GameSettings/GFB.ini | 14 -------------- 1 file changed, 14 deletions(-) delete mode 100644 Data/Sys/GameSettings/GFB.ini diff --git a/Data/Sys/GameSettings/GFB.ini b/Data/Sys/GameSettings/GFB.ini deleted file mode 100644 index 4b7afbfa39..0000000000 --- a/Data/Sys/GameSettings/GFB.ini +++ /dev/null @@ -1,14 +0,0 @@ -# GFBE5D - FireBlade - -[Core] -# Values set here will override the main Dolphin settings. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video_Hacks] -EFBToTextureEnable = True - From ca004e35f79eaad4f577c318d2d09d004d0c94dd Mon Sep 17 00:00:00 2001 From: Tillmann Karras Date: Mon, 16 Jun 2025 19:48:38 +0100 Subject: [PATCH 4/4] GameSettings: add performance hack for Baby And Me The patch is not enabled by default. --- Data/Sys/GameSettings/R6APPU.ini | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 Data/Sys/GameSettings/R6APPU.ini diff --git a/Data/Sys/GameSettings/R6APPU.ini b/Data/Sys/GameSettings/R6APPU.ini new file mode 100644 index 0000000000..d5e9f351d0 --- /dev/null +++ b/Data/Sys/GameSettings/R6APPU.ini @@ -0,0 +1,8 @@ +# R6APPU - Baby and Me + +[OnFrame] +# The game busyloops for frame pacing but not in a way Dolphin can +# currently optimize, so lots of CPU time is wasted. +# This patch adds a call to VIWaitForRetrace to avoid this. +$Performance hack +0x80016E28:dword:0x4807BD89