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Move VertexShaderManager too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1688 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -23,9 +23,7 @@
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#include "Statistics.h"
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#include "PixelShaderManager.h"
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// TODO: move logging to VideoCommon. Until then -
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#define PRIM_LOG(x, ...)
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#include "VideoCommon.h"
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static int s_nColorsChanged[2]; // 0 - regular colors, 1 - k colors
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static int s_nIndTexMtxChanged = 0;
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