mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Remove the rest of ShaderDebugging.
Without UID checking, it's basically a no-op that disables shader cache and stores the shader source code (without ever reading it back).
This commit is contained in:
@ -132,9 +132,6 @@ struct VideoConfig final
|
||||
// D3D only config, mostly to be merged into the above
|
||||
int iAdapter;
|
||||
|
||||
// Debugging
|
||||
bool bEnableShaderDebugging;
|
||||
|
||||
// VideoSW Debugging
|
||||
int drawStart;
|
||||
int drawEnd;
|
||||
|
Reference in New Issue
Block a user