mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-31 01:59:52 -06:00
Only include scmrev.h from Version.cpp.
This way less code has to be rebuilt whenever that file gets regenerated.
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@ -6,7 +6,6 @@
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#include "AboutDolphin.h"
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#include "WxUtils.h"
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#include "../resources/dolphin_logo.cpp"
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#include "scmrev.h"
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AboutDolphin::AboutDolphin(wxWindow *parent, wxWindowID id,
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const wxString &title, const wxPoint &position,
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@ -49,7 +48,7 @@ AboutDolphin::AboutDolphin(wxWindow *parent, wxWindowID id,
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"The emulator is for educational purposes only\n"
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"and should not be used to play games you do\n"
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"not legally own."),
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SCM_DESC_STR, SCM_BRANCH_STR, SCM_REV_STR, __DATE__, __TIME__);
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scm_desc_str, scm_branch_str, scm_rev_git_str, __DATE__, __TIME__);
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wxStaticText* const Message = new wxStaticText(this, wxID_ANY, Text);
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Message->Wrap(GetSize().GetWidth());
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