Properly Notify when Achievements Login Fails

This commit is contained in:
LillyJadeKatrin
2024-07-24 20:50:54 -04:00
parent 8fac6061ac
commit 2f40bc25ae
5 changed files with 27 additions and 4 deletions

View File

@ -39,8 +39,24 @@ AchievementSettingsWidget::AchievementSettingsWidget(QWidget* parent) : QWidget(
ToggleHardcore();
}
void AchievementSettingsWidget::UpdateData()
void AchievementSettingsWidget::UpdateData(int login_failed_code)
{
if (login_failed_code != RC_OK)
{
switch (login_failed_code)
{
case RC_INVALID_CREDENTIALS:
m_common_login_failed->setText(tr("Login Failed - Invalid Username/Password"));
break;
case RC_NO_RESPONSE:
m_common_login_failed->setText(tr("Login Failed - No Internet Connection"));
break;
default:
m_common_login_failed->setText(tr("Login Failed - Server Error"));
break;
}
m_common_login_failed->setVisible(true);
}
LoadSettings();
}
@ -245,6 +261,7 @@ void AchievementSettingsWidget::ToggleRAIntegration()
void AchievementSettingsWidget::Login()
{
m_common_login_failed->setVisible(false);
Config::SetBaseOrCurrent(Config::RA_USERNAME, m_common_username_input->text().toStdString());
AchievementManager::GetInstance().Login(m_common_password_input->text().toStdString());
m_common_password_input->setText(QString());