Add support for sending game memory changes to outside processes

This commit is contained in:
spxtr
2015-12-29 17:59:16 -08:00
parent 29ec5b065a
commit 2f50560602
8 changed files with 157 additions and 0 deletions

View File

@ -73,6 +73,7 @@
#define THEMES_DIR "Themes"
#define ANAGLYPH_DIR "Anaglyph"
#define PIPES_DIR "Pipes"
#define MEMORYWATCHER_DIR "MemoryWatcher"
// This one is only used to remove it if it was present
#define SHADERCACHE_LEGACY_DIR "ShaderCache"
@ -94,6 +95,10 @@
#define ARAM_DUMP "aram.raw"
#define FAKEVMEM_DUMP "fakevmem.raw"
// Files in the directory returned by GetUserPath(D_MEMORYWATCHER_IDX)
#define MEMORYWATCHER_LOCATIONS "Locations.txt"
#define MEMORYWATCHER_SOCKET "MemoryWatcher"
// Sys files
#define TOTALDB "totaldb.dsy"