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Move moving things around and preparing for the next step (cached vertexloaders).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -24,3 +24,6 @@ u32 arraybases[16];
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u32 arraystrides[16];
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TMatrixIndexA MatrixIndexA;
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TMatrixIndexB MatrixIndexB;
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TVtxDesc g_VtxDesc;
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// Most games only use the first VtxAttr and simply reconfigure it all the time as needed.
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VAT g_VtxAttr[8];
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