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Move moving things around and preparing for the next step (cached vertexloaders).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -32,6 +32,9 @@ static void DoState(PointerWrap &p) {
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p.DoArray(arraystrides, 16);
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p.Do(MatrixIndexA);
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p.Do(MatrixIndexB);
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p.Do(g_VtxDesc.Hex);
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p.DoArray(g_VtxAttr, 8);
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// XF Memory
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p.Do(xfregs);
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p.DoArray(xfmem, XFMEM_SIZE);
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