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Move moving things around and preparing for the next step (cached vertexloaders).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -24,15 +24,14 @@ namespace VertexLoaderManager
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{
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void Init();
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void Shutdown();
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int GetVertexSize(int vtx_attr_group);
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void RunVertices(int vtx_attr_group, int primitive, int count);
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// TODO - don't expose these like this.
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static u8* s_pCurBufferPointer;
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};
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const TVtxDesc &GetVtxDesc();
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// Might move this into its own file later.
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void LoadCPReg(u32 SubCmd, u32 Value);
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