JIT: completely inline timer reading

Should be a bit faster on games that heavily use the timer.
This commit is contained in:
Fiora
2014-09-04 21:50:55 -07:00
parent b583879c2a
commit 2f9e9bf1fc
3 changed files with 24 additions and 9 deletions

View File

@ -25,6 +25,10 @@ class PointerWrap;
namespace CoreTiming
{
extern s64 globalTimer;
extern u64 fakeTBStartValue;
extern u64 fakeTBStartTicks;
void Init();
void Shutdown();