More range-based loops and overrides

This commit is contained in:
Tillmann Karras
2014-03-11 06:55:00 +01:00
parent 3fc9ca0789
commit 2fcaca0603
18 changed files with 110 additions and 127 deletions

View File

@ -17,12 +17,12 @@ public:
VertexManager();
~VertexManager();
NativeVertexFormat* CreateNativeVertexFormat();
void CreateDeviceObjects();
void DestroyDeviceObjects();
NativeVertexFormat* CreateNativeVertexFormat() override;
void CreateDeviceObjects() override;
void DestroyDeviceObjects() override;
protected:
virtual void ResetBuffer(u32 stride);
virtual void ResetBuffer(u32 stride) override;
u16* GetIndexBuffer() { return &LocalIBuffer[0]; }
private:
@ -30,7 +30,7 @@ private:
void PrepareDrawBuffers();
void Draw(u32 stride);
// temp
void vFlush(bool useDstAlpha);
void vFlush(bool useDstAlpha) override;
u32 m_vertex_buffer_cursor;
u32 m_vertex_draw_offset;