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https://github.com/dolphin-emu/dolphin.git
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Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -240,14 +240,23 @@ void GetJoyState(CONTROLLER_STATE &_PadState, CONTROLLER_MAPPING _PadMapping, in
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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/* Function: We have to avoid very big values to becuse some triggers are -0x8000 in the
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unpressed state (and then go from -0x8000 to 0x8000 as they are fully pressed) */
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bool AvoidValues(int value)
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bool AvoidValues(int value,int AdvancedMapFilter)
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{
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// Avoid detecting very small or very big (for triggers) values
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if( (value > -0x2000 && value < 0x2000) // Small values
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|| (value < -0x6000 || value > 0x6000)) // Big values
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return true; // Avoid
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if( (value > -0x2000 && value < 0x2000) )// Small values
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{
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return true; //Avoid
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}
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else
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return false; // Keep
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{
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if (!AdvancedMapFilter)
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{
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if (value < -0x6000 || value > 0x6000) // Big values
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return true; //Avoid
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}
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return false; //Keep
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}
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}
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@ -255,7 +264,7 @@ bool AvoidValues(int value)
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void GetButton(SDL_Joystick *joy, int ControllerID, int buttons, int axes, int hats,
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int &KeyboardKey, int &value, int &type, int &pressed, bool &Succeed, bool &Stop,
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bool LeftRight, bool Axis, bool XInput, bool Button, bool Hat)
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bool LeftRight, bool Axis, bool XInput, bool Button, bool Hat , int FilterSet)
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{
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// It needs the wxWidgets excape keycode
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static const int WXK_ESCAPE = 27;
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@ -270,7 +279,7 @@ void GetButton(SDL_Joystick *joy, int ControllerID, int buttons, int axes, int h
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{
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value = SDL_JoystickGetAxis(joy, i);
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if(AvoidValues(value)) continue; // Avoid values
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if(AvoidValues(value,FilterSet)) continue; // Avoid values
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pressed = i + (LeftRight ? 1000 : 0); // Identify the analog triggers
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type = InputCommon::CTL_AXIS;
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