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Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -91,6 +91,7 @@ void Config::Load(bool ChangePad)
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iniFile.Get(SectionName.c_str(), "TriggerType", &WiiMoteEmu::PadMapping[i].triggertype, 0);
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iniFile.Get(SectionName.c_str(), "Diagonal", &WiiMoteEmu::PadMapping[i].SDiagonal, "100%");
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iniFile.Get(SectionName.c_str(), "SquareToCircle", &WiiMoteEmu::PadMapping[i].bSquareToCircle, false);
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iniFile.Get(SectionName.c_str(), "AdvancedMapFilter", &WiiMoteEmu::PadMapping[i].bFilterSettings,false);
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}
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// =============================
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Console::Print("Load()\n");
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@ -153,6 +154,7 @@ void Config::Save()
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iniFile.Set(SectionName.c_str(), "TriggerType", WiiMoteEmu::PadMapping[i].triggertype);
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//iniFile.Set(SectionName.c_str(), "Diagonal", PadMapping[i].SDiagonal);
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//iniFile.Set(SectionName.c_str(), "SquareToCircle", PadMapping[i].bSquareToCircle);
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iniFile.Set(SectionName.c_str(), "AdvancedMapFilter", WiiMoteEmu::PadMapping[i].bFilterSettings);
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// ======================================
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}
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