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Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -254,6 +254,8 @@ void ConfigDialog::DoGetButtons(int GetId)
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bool Hat = false; // No hats allowed
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bool AdvancedMapFilter = WiiMoteEmu::PadMapping[Controller].bFilterSettings;
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// Values used in this function
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char format[128];
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int Seconds = 4; // Seconds to wait for
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@ -312,7 +314,7 @@ void ConfigDialog::DoGetButtons(int GetId)
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InputCommon::GetButton(
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WiiMoteEmu::joyinfo[PadID].joy, PadID, WiiMoteEmu::joyinfo[PadID].NumButtons, WiiMoteEmu::joyinfo[PadID].NumAxes, WiiMoteEmu::joyinfo[PadID].NumHats,
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g_Pressed, value, type, pressed, Succeed, Stop,
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LeftRight, Axis, XInput, Button, Hat);
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LeftRight, Axis, XInput, Button, Hat, AdvancedMapFilter);
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}
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// ========================= Check for keys
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