Volume: Use more appropriate types for some returned values

Disc number is changed from bool to u8, and revision is changed from
int to u16 (WADs can use all 16 bits, but discs can only use 8 bits).
This commit is contained in:
JosJuice
2015-05-29 21:14:02 +02:00
parent d1d284e784
commit 301218a103
15 changed files with 54 additions and 49 deletions

View File

@ -244,7 +244,7 @@ struct SCoreStartupParameter
std::string m_strApploader;
std::string m_strUniqueID;
std::string m_strName;
int m_revision;
u16 m_revision;
std::string m_perfDir;
@ -261,9 +261,9 @@ struct SCoreStartupParameter
IniFile LoadLocalGameIni() const;
IniFile LoadGameIni() const;
static IniFile LoadDefaultGameIni(const std::string& id, int revision);
static IniFile LoadLocalGameIni(const std::string& id, int revision);
static IniFile LoadGameIni(const std::string& id, int revision);
static IniFile LoadDefaultGameIni(const std::string& id, u16 revision);
static IniFile LoadLocalGameIni(const std::string& id, u16 revision);
static IniFile LoadGameIni(const std::string& id, u16 revision);
static std::vector<std::string> GetGameIniFilenames(const std::string& id, int revision);
static std::vector<std::string> GetGameIniFilenames(const std::string& id, u16 revision);
};