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create StreamBuffer class for ogl upload
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@ -57,10 +57,6 @@ private:
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void Draw(u32 stride);
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void vFlush();
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void PrepareDrawBuffers(u32 stride);
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u32 m_vertex_buffer_cursor;
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u32 m_vertex_buffer_size;
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u32 m_index_buffer_cursor;
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u32 m_index_buffer_size;
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NativeVertexFormat *m_CurrentVertexFmt;
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};
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