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Refactor GameListCtrl
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@ -67,6 +67,8 @@ public:
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#endif
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private:
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struct ColumnInfo;
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void ReloadList();
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void ClearIsoFiles() { m_ISOFiles.clear(); }
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@ -117,4 +119,6 @@ private:
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int last_sort;
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wxSize lastpos;
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wxEmuStateTip* toolTip;
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std::vector<ColumnInfo> m_columns;
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};
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