Moved updates closer to how it actually should work. It's still a little buggy, perhaps because of some kind of timing issue. In RE Remake it seems like the music stopped sometimes, and sometimes to many blocks were running. The Skies music didn't seem to work very well either.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@834 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2008-10-11 07:28:18 +00:00
parent 3d1cc88b4f
commit 3043bd6003
6 changed files with 82 additions and 50 deletions

View File

@ -129,7 +129,7 @@ void OpenConsole()
#if defined (_WIN32)
startConsoleWin(155, 100, "Sound Debugging"); // give room for 100 rows
wprintf("OpenConsole > Console opened\n");
MoveWindow(GetConsoleHwnd(), 0,400, 1280,500, true); // move window, TODO: make this
MoveWindow(GetConsoleHwnd(), 0,450, 1280,500, true); // move window, TODO: make this
// adjustable from the debugging window
#endif
}