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Moved updates closer to how it actually should work. It's still a little buggy, perhaps because of some kind of timing issue. In RE Remake it seems like the music stopped sometimes, and sometimes to many blocks were running. The Skies music didn't seem to work very well either.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@834 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -129,7 +129,7 @@ void OpenConsole()
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#if defined (_WIN32)
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startConsoleWin(155, 100, "Sound Debugging"); // give room for 100 rows
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wprintf("OpenConsole > Console opened\n");
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MoveWindow(GetConsoleHwnd(), 0,400, 1280,500, true); // move window, TODO: make this
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MoveWindow(GetConsoleHwnd(), 0,450, 1280,500, true); // move window, TODO: make this
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// adjustable from the debugging window
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#endif
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}
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