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Fix some warnings.
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@ -531,7 +531,7 @@ void Renderer::DrawDebugInfo()
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p+=sprintf(p, "FPS: %d\n", s_fps);
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if (SConfig::GetInstance().m_ShowLag)
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p+=sprintf(p, "Lag: %d\n", Movie::g_currentLagCount);
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p+=sprintf(p, "Lag: %llu\n", Movie::g_currentLagCount);
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if (g_ActiveConfig.bShowInputDisplay)
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p+=sprintf(p, "%s", Movie::GetInputDisplay().c_str());
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