* Changed the Projection Hack option in game properties to "Custom Projection Hack"

- dislocating all sensible stuff related to "values per game/pattern" outside the sourcecode.
  - giving more control to end-users across the user-friendly interface.
  - deleting/cleaning some dead variables.
  - updating all gameconfig.ini data to reflect new PHack concept (pending upload).

* Updated Italian translation
  - Includes corrections, a better strings translating and suggestions directly by Google Code's people.

+ Minor old pending changes...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6973 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
gnick79
2011-01-29 21:13:56 +00:00
parent 7f97ce79bb
commit 3078db08c7
13 changed files with 305 additions and 184 deletions

View File

@ -138,10 +138,8 @@ void CPUInfo::Detect()
if (max_std_fn >= 1) {
__cpuid(cpu_id, 0x00000001);
logical_cpu_count = (cpu_id[1] >> 16) & 0xFF;
if ((cpu_id[3] >> 28) & 1) {
// wtf, we get here on my core 2
HTT = true;
}
// HTT is valid for intel processors only.
HTT = ((cpu_id[3] >> 28) & 1) && vendor == VENDOR_INTEL;
if ((cpu_id[3] >> 25) & 1) bSSE = true;
if ((cpu_id[3] >> 26) & 1) bSSE2 = true;
if ((cpu_id[2]) & 1) bSSE3 = true;
@ -175,7 +173,7 @@ void CPUInfo::Detect()
if (apic_id_core_id_size == 0) {
// New mechanism for modern CPUs.
num_cores = logical_cpu_count;
if (HTT && vendor == VENDOR_INTEL) {
if (HTT) {
__cpuid(cpu_id, 0x00000004);
int cores_x_package = ((cpu_id[0] >> 26) & 0x3F) + 1;
cores_x_package = ((logical_cpu_count % cores_x_package) == 0) ? cores_x_package : 1;
@ -202,7 +200,7 @@ std::string CPUInfo::Summarize()
else
{
sum = StringFromFormat("%s, %i cores", cpu_string, num_cores);
if (HTT && vendor == VENDOR_INTEL) sum += StringFromFormat(" (%i logical IDs per physical core)", logical_cpu_count);
if (HTT) sum += StringFromFormat(" (%i logical IDs per physical core)", logical_cpu_count);
}
if (bSSE) sum += ", SSE";
if (bSSE2) sum += ", SSE2";

View File

@ -38,7 +38,7 @@ struct CPUInfo
bool CPU64bit;
bool Mode64bit;
bool hyper_threaded;
bool HTT;
int num_cores;
int logical_cpu_count;
@ -55,7 +55,6 @@ struct CPUInfo
bool bAES;
bool bLAHFSAHF64;
bool bLongMode;
bool HTT;
// Call Detect()
explicit CPUInfo();

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@ -69,6 +69,7 @@ BEGIN_EVENT_TABLE(CISOProperties, wxDialog)
EVT_MENU(IDM_EXTRACTAPPLOADER, CISOProperties::OnExtractDataFromHeader)
EVT_MENU(IDM_EXTRACTDOL, CISOProperties::OnExtractDataFromHeader)
EVT_CHOICE(ID_LANG, CISOProperties::OnChangeBannerLang)
EVT_CHECKBOX(ID_PHACKENABLE, CISOProperties::OnCheckBoxClicked)
END_EVENT_TABLE()
CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
@ -347,14 +348,22 @@ void CISOProperties::CreateGUIControls(bool IsWad)
UseZTPSpeedupHack->SetToolTip(_("Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game."));
DListCache = new wxCheckBox(m_GameConfig, ID_DLISTCACHE, _("DList Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
// Hack
Hacktext = new wxStaticText(m_GameConfig, ID_HACK_TEXT, _("Projection Hack for: "), wxDefaultPosition, wxDefaultSize);
arrayStringFor_Hack.Add(_("None"));
arrayStringFor_Hack.Add(_("Zelda Twilight Princess Bloom hack"));
arrayStringFor_Hack.Add(_("Sonic and the Black Knight"));
arrayStringFor_Hack.Add(_("Bleach Versus Crusade"));
arrayStringFor_Hack.Add(_("Skies of Arcadia"));
arrayStringFor_Hack.Add(_("Metroid Other M"));
Hack = new wxChoice(m_GameConfig, ID_HACK, wxDefaultPosition, wxDefaultSize, arrayStringFor_Hack, 0, wxDefaultValidator);
sbPHackSettings = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Custom Projection Hack"));
PHackEnable = new wxCheckBox(m_GameConfig, ID_PHACKENABLE, _("Enable"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
PHackEnable->SetToolTip(_("Customize some Orthographic Projection parameters."));
szrPHackSettings = new wxFlexGridSizer(3,5,5);
PHackZNearText = new wxStaticText(m_GameConfig, ID_PHACK_ZNear_TEXT, _("zNear Correction: "), wxDefaultPosition, wxDefaultSize);
PHackZNear = new wxTextCtrl(m_GameConfig, ID_PHACK_ZNear, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
PHackZNear->SetToolTip(_("Adds the specified value to zNear Parameter.\nTwo ways to express the floating point values.\nExample: entering '\'200'\' or '\'0.0002'\' directly, it produces equal effects, the acquired value will be '\'0.0002'\'.\nValues: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n\nNOTE: Check LogWindow/Console for the acquired values."));
PHackSZNear = new wxCheckBox(m_GameConfig, ID_PHACK_SZNear, _("(-)+zNear"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
PHackSZNear->SetToolTip(_("Changes sign to zNear Parameter (after correction)"));
PHackZFarText = new wxStaticText(m_GameConfig, ID_PHACK_ZFar_TEXT, _("zFar Correction: "), wxDefaultPosition, wxDefaultSize);
PHackZFar = new wxTextCtrl(m_GameConfig, ID_PHACK_ZFar, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
PHackZFar->SetToolTip(_("Adds the specified value to zFar Parameter.\nTwo ways to express the floating point values.\nExample: entering '\'200'\' or '\'0.0002'\' directly, it produces equal effects, the acquired value will be '\'0.0002'\'.\nValues: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n\nNOTE: Check LogWindow/Console for the acquired values."));
PHackSZFar = new wxCheckBox(m_GameConfig, ID_PHACK_SZFar, _("(-)+zFar"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
PHackSZFar->SetToolTip(_("Changes sign to zFar Parameter (after correction)"));
PHackExP = new wxCheckBox(m_GameConfig, ID_PHACK_ExP, _("Extra Parameter"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
PHackExP->SetToolTip(_("Extra Parameter useful in '\'Metroid: Other M'\' only."));
// Emulation State
sEmuState = new wxBoxSizer(wxHORIZONTAL);
@ -391,8 +400,18 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sbVideoOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(UseZTPSpeedupHack, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(DListCache, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(Hacktext, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(Hack, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->AddSpacer(5);
sbVideoOverrides->Add(sbPHackSettings, 0, wxEXPAND);
sbPHackSettings->Add(PHackEnable, 0, wxEXPAND|wxLEFT, 5);
sbPHackSettings->AddSpacer(15);
sbPHackSettings->Add(szrPHackSettings, 0, wxEXPAND|wxLEFT, 5);
szrPHackSettings->Add(PHackZNearText, 0, wxALIGN_CENTER_VERTICAL);
szrPHackSettings->Add(PHackZNear, 1, wxEXPAND);
szrPHackSettings->Add(PHackSZNear, 0, wxEXPAND|wxLEFT, 5);
szrPHackSettings->Add(PHackZFarText, 0, wxALIGN_CENTER_VERTICAL);
szrPHackSettings->Add(PHackZFar, 1, wxEXPAND);
szrPHackSettings->Add(PHackSZFar, 0, wxEXPAND|wxLEFT, 5);
szrPHackSettings->Add(PHackExP, 0, wxEXPAND);
sbGameConfig->Add(sbCoreOverrides, 0, wxEXPAND);
sbGameConfig->Add(sbWiiOverrides, 0, wxEXPAND);
@ -400,7 +419,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sConfigPage->Add(sbGameConfig, 0, wxEXPAND|wxALL, 5);
sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL);
sEmuState->Add(EmuState, 0, wxEXPAND);
sEmuState->Add(EmuIssues,1,wxEXPAND);
sEmuState->Add(EmuIssues, 1, wxEXPAND);
sConfigPage->Add(sEmuState, 0, wxEXPAND|wxALL, 5);
m_GameConfig->SetSizer(sConfigPage);
@ -552,6 +571,22 @@ void CISOProperties::CreateGUIControls(bool IsWad)
Layout();
}
void CISOProperties::OnCheckBoxClicked(wxCommandEvent& event)
{
bool choice = (bool)event.GetInt();
if (event.GetId() == ID_PHACKENABLE)
{
PHackSZNear->Enable(choice);
PHackSZFar->Enable(choice);
PHackZNearText->Enable(choice);
PHackZNear->Enable(choice);
PHackZFarText->Enable(choice);
PHackZFar->Enable(choice);
PHackExP->Enable(choice);
}
}
void CISOProperties::OnClose(wxCloseEvent& WXUNUSED (event))
{
if (!SaveGameConfig())
@ -920,8 +955,37 @@ void CISOProperties::LoadGameConfig()
else
DListCache->Set3StateValue(wxCHK_UNDETERMINED);
GameIni.Get("Video", "ProjectionHack", &iTemp, 0/*None*/);
Hack->SetSelection(iTemp);
GameIni.Get("Video", "ProjectionHack", &bTemp);
PHackEnable->Set3StateValue((wxCheckBoxState)bTemp);
PHackSZNear->Enable(bTemp);
PHackSZFar->Enable(bTemp);
PHackZNearText->Enable(bTemp);
PHackZNear->Enable(bTemp);
PHackZFarText->Enable(bTemp);
PHackZFar->Enable(bTemp);
PHackExP->Enable(bTemp);
GameIni.Get("Video", "PH_SZNear", &bTemp);
PHackSZNear->Set3StateValue((wxCheckBoxState)bTemp);
GameIni.Get("Video", "PH_SZFar", &bTemp);
PHackSZFar->Set3StateValue((wxCheckBoxState)bTemp);
GameIni.Get("Video", "PH_ExtraParam", &bTemp);
PHackExP->Set3StateValue((wxCheckBoxState)bTemp);
GameIni.Get("Video", "PH_ZNear", &sTemp);
if (!sTemp.empty())
{
PHackZNear->SetValue(wxString(sTemp.c_str(), *wxConvCurrent));
bRefreshList = true;
}
GameIni.Get("Video", "PH_ZFar", &sTemp);
if (!sTemp.empty())
{
PHackZFar->SetValue(wxString(sTemp.c_str(), *wxConvCurrent));
bRefreshList = true;
}
GameIni.Get("EmuState", "EmulationStateId", &iTemp, 0/*Not Set*/);
EmuState->SetSelection(iTemp);
@ -1041,7 +1105,14 @@ bool CISOProperties::SaveGameConfig()
else
GameIni.Set("Video", "DlistCachingEnable", DListCache->Get3StateValue());
GameIni.Set("Video", "ProjectionHack", Hack->GetSelection());
GameIni.Set("Video", "ProjectionHack", PHackEnable->Get3StateValue());
GameIni.Set("Video", "PH_SZNear", PHackSZNear->Get3StateValue());
GameIni.Set("Video", "PH_SZFar", PHackSZFar->Get3StateValue());
GameIni.Set("Video", "PH_ExtraParam", PHackExP->Get3StateValue());
GameIni.Set("Video", "PH_ZNear", (const char*)PHackZNear->GetValue().mb_str(*wxConvCurrent));
GameIni.Set("Video", "PH_ZFar", (const char*)PHackZFar->GetValue().mb_str(*wxConvCurrent));
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
GameIni.Set("EmuState", "EmulationIssues", (const char*)EmuIssues->GetValue().mb_str(*wxConvCurrent));

View File

@ -63,6 +63,7 @@ class CISOProperties : public wxDialog
wxStaticBoxSizer *sbCoreOverrides;
wxStaticBoxSizer *sbWiiOverrides;
wxStaticBoxSizer *sbVideoOverrides;
wxStaticBoxSizer *sbPHackSettings;
wxBoxSizer *sEmuState;
wxBoxSizer *sPatches;
wxBoxSizer *sPatchButtons;
@ -92,10 +93,8 @@ class CISOProperties : public wxDialog
wxCheckBox *ForceFiltering,
*EFBCopyEnable, *EFBAccessEnable, *EFBToTextureEnable,
*SafeTextureCache, *DstAlphaPass, *UseXFB, *UseZTPSpeedupHack,
*DListCache;
*DListCache, *PHackEnable, *PHackSZNear, *PHackSZFar, *PHackExP;
wxStaticText *Hacktext;
wxArrayString arrayStringFor_Hack;
wxChoice *Hack;
wxButton *EditConfig;
wxStaticText *EmuStateText;
@ -129,12 +128,16 @@ class CISOProperties : public wxDialog
wxStaticText *m_MakerText;
wxStaticText *m_CommentText;
wxStaticText *m_BannerText;
wxStaticText *PHackZNearText;
wxStaticText *PHackZFarText;
wxTextCtrl *m_Name;
wxTextCtrl *m_GameID;
wxTextCtrl *m_Country;
wxTextCtrl *m_MakerID;
wxTextCtrl *m_Date;
wxTextCtrl *m_FST;
wxTextCtrl *PHackZNear;
wxTextCtrl *PHackZFar;
wxArrayString arrayStringFor_Lang;
wxChoice *m_Lang;
wxTextCtrl *m_ShortName;
@ -146,6 +149,8 @@ class CISOProperties : public wxDialog
wxTreeItemId RootId;
wxImageList *m_iconList;
wxFlexGridSizer *szrPHackSettings;
Gecko::CodeConfigPanel *m_geckocode_panel;
enum
@ -180,8 +185,14 @@ class CISOProperties : public wxDialog
ID_USEXFB,
ID_ZTP_SPEEDUP,
ID_DLISTCACHE,
ID_HACK_TEXT,
ID_HACK,
ID_PHACKENABLE,
ID_PHACK_SZNear,
ID_PHACK_SZFar,
ID_PHACK_ZNear_TEXT,
ID_PHACK_ZNear,
ID_PHACK_ZFar_TEXT,
ID_PHACK_ZFar,
ID_PHACK_ExP,
ID_ENABLEPROGRESSIVESCAN,
ID_ENABLEWIDESCREEN,
ID_EDITCONFIG,
@ -248,6 +259,7 @@ class CISOProperties : public wxDialog
void OnExtractDataFromHeader(wxCommandEvent& event);
void SetRefresh(wxCommandEvent& event);
void OnChangeBannerLang(wxCommandEvent& event);
void OnCheckBoxClicked(wxCommandEvent& event);
GameListItem *OpenGameListItem;

View File

@ -434,7 +434,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
case 3: // Z16
colmat[1] = colmat[5] = colmat[9] = colmat[12] = 1.0f;
cbufid = 13;
cbufid = 24;
break;
case 11: // Z16 (reverse order)

View File

@ -20,6 +20,7 @@
#include "MathUtil.h"
#include <cmath>
#include <sstream>
#include "Statistics.h"
@ -52,24 +53,77 @@ void UpdateViewport();
namespace
{
// Control Variables
static bool g_ProjHack0;
static ProjectionHack g_ProjHack1;
static ProjectionHack g_ProjHack2;
static ProjectionHack g_ProjHack3;
static bool g_ProjHack3;
} // Namespace
void UpdateProjectionHack(int iPhackvalue)
float PHackValue(std::string sValue)
{
bool bProjHack1 = 0, bPhackvalue1 = 0, bPhackvalue2 = 0, bPhackvalue3 = 0;
float fhackvalue1 = 0, fhackvalue2 = 0;
switch(iPhackvalue)
float f = 0;
bool fp = false;
const char *cStr = sValue.c_str();
char *c = new char[strlen(cStr)+1];
std::istringstream sTof("");
for (unsigned int i=0; i<=strlen(cStr); ++i)
{
case PROJECTION_HACK_NONE:
bProjHack1 = 0;
bPhackvalue1 = 0;
bPhackvalue2 = 0;
bPhackvalue3 = 0;
break;
if (i == 20)
{
c[i] = '\0';
break;
}
c[i] = (cStr[i] == ',') ? '.' : *(cStr+i);
if (c[i] == '.')
fp = true;
}
cStr = c;
sTof.str(cStr);
sTof >> f;
if (!fp) f /= 0xF4240;
delete [] c;
return f;
}
void UpdateProjectionHack(int iPhackvalue[], std::string sPhackvalue[])
{
float fhackvalue1 = 0, fhackvalue2 = 0;
float fhacksign1 = 1.0, fhacksign2 = 1.0;
bool bProjHack3 = false;
char *sTemp[2];
if (iPhackvalue[0] == 0)
goto hackDisabled;
NOTICE_LOG(VIDEO, "\t\t--- Ortographic Projection Hack ON ---");
fhacksign1 *= (iPhackvalue[1] == 1) ? -1.0f : fhacksign1;
sTemp[0] = (iPhackvalue[1] == 1) ? " * (-1)" : "";
fhacksign2 *= (iPhackvalue[2] == 1) ? -1.0f : fhacksign2;
sTemp[1] = (iPhackvalue[2] == 1) ? " * (-1)" : "";
fhackvalue1 = PHackValue(sPhackvalue[0]);
NOTICE_LOG(VIDEO, "- zNear Correction = (%f + zNear)%s", fhackvalue1, sTemp[0]);
fhackvalue2 = PHackValue(sPhackvalue[1]);
NOTICE_LOG(VIDEO, "- zFar Correction = (%f + zFar)%s", fhackvalue2, sTemp[1]);
sTemp[0] = "DISABLED";
bProjHack3 = (iPhackvalue[3] == 1) ? true : bProjHack3;
if (bProjHack3)
sTemp[0] = "ENABLED";
NOTICE_LOG(VIDEO, "- Extra Parameter: %s", sTemp[0]);
hackDisabled:
// Set the projections hacks
g_ProjHack1 = ProjectionHack(fhackvalue1,fhacksign1);
g_ProjHack2 = ProjectionHack(fhackvalue2,fhacksign2);
g_ProjHack3 = bProjHack3;
/*
case PROJECTION_HACK_ZELDA_TP_BLOOM_HACK:
bPhackvalue1 = 1;
bProjHack1 = 1;
@ -95,7 +149,7 @@ void UpdateProjectionHack(int iPhackvalue)
case PROJECTION_HACK_METROID_OTHER_M: //temp fix for black screens during cut scenes
bPhackvalue3 = 1;
break;
/* // Unused - kept for reference
// Unused - kept for reference
case PROJECTION_HACK_FINAL_FANTASY_CC_ECHO_OF_TIME:
bPhackvalue1 = 1;
fhackvalue1 = 0.8f;
@ -124,13 +178,6 @@ void UpdateProjectionHack(int iPhackvalue)
bProjHack1 = 1;
break;
*/
}
// Set the projections hacks
g_ProjHack0 = bProjHack1;
g_ProjHack1 = ProjectionHack(bPhackvalue1 == 0 ? false : true, fhackvalue1);
g_ProjHack2 = ProjectionHack(bPhackvalue2 == 0 ? false : true, fhackvalue2);
g_ProjHack3 = ProjectionHack(bPhackvalue3,0);
}
void VertexShaderManager::Init()
@ -344,8 +391,8 @@ void VertexShaderManager::SetConstants()
g_fProjectionMatrix[8] = 0.0f;
g_fProjectionMatrix[9] = 0.0f;
g_fProjectionMatrix[10] = (g_ProjHack1.enabled ? -(g_ProjHack1.value + xfregs.rawProjection[4]) : xfregs.rawProjection[4]);
g_fProjectionMatrix[11] = (g_ProjHack2.enabled ? -(g_ProjHack2.value + xfregs.rawProjection[5]) : xfregs.rawProjection[5]) + (g_ProjHack0 ? 0.1f : 0.0f);
g_fProjectionMatrix[10] = (g_ProjHack1.value + xfregs.rawProjection[4]) * g_ProjHack1.sign;
g_fProjectionMatrix[11] = (g_ProjHack2.value + xfregs.rawProjection[5]) * g_ProjHack2.sign;
g_fProjectionMatrix[12] = 0.0f;
g_fProjectionMatrix[13] = 0.0f;
@ -358,7 +405,7 @@ void VertexShaderManager::SetConstants()
*/
g_fProjectionMatrix[14] = 0.0f;
g_fProjectionMatrix[15] = (g_ProjHack3.enabled && xfregs.rawProjection[0] == 2.0f ? 0.0f : 1.0f); //causes either the efb copy or bloom layer not to show if proj hack enabled
g_fProjectionMatrix[15] = (g_ProjHack3 && xfregs.rawProjection[0] == 2.0f ? 0.0f : 1.0f); //causes either the efb copy or bloom layer not to show if proj hack enabled
SETSTAT_FT(stats.g2proj_0, g_fProjectionMatrix[0]);
SETSTAT_FT(stats.g2proj_1, g_fProjectionMatrix[1]);

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@ -20,26 +20,16 @@
#include "VertexShaderGen.h"
enum
{
PROJECTION_HACK_NONE = 0,
PROJECTION_HACK_ZELDA_TP_BLOOM_HACK = 1,
PROJECTION_HACK_SONIC_AND_THE_BLACK_KNIGHT = 2,
PROJECTION_HACK_BLEACH_VERSUS_CRUSADE = 3,
PROJECTION_HACK_SKIES_OF_ARCADIA = 4,
PROJECTION_HACK_METROID_OTHER_M = 5,
};
struct ProjectionHack
{
bool enabled;
float sign;
float value;
ProjectionHack() { }
ProjectionHack(bool new_enabled, float new_value)
: enabled(new_enabled), value(new_value) {}
ProjectionHack(float new_sign, float new_value)
: sign(new_sign), value(new_value) {}
};
void UpdateProjectionHack(int hackIdx);
void UpdateProjectionHack(int iParams[], std::string sParams[]);
// The non-API dependent parts.
class VertexShaderManager

View File

@ -110,7 +110,6 @@ void VideoConfig::Load(const char *ini_file)
iniFile.Get("Hacks", "EFBScaledCopy", &bCopyEFBScaled, true);
iniFile.Get("Hacks", "EFBCopyCacheEnable", &bEFBCopyCacheEnable, false);
iniFile.Get("Hacks", "EFBEmulateFormatChanges", &bEFBEmulateFormatChanges, true);
iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0);
iniFile.Get("Hardware", "Adapter", &iAdapter, 0);
if (iAdapter == -1)
@ -159,7 +158,17 @@ void VideoConfig::GameIniLoad(const char *ini_file)
if (iniFile.Exists("Video", "UseRealXFB"))
iniFile.Get("Video", "UseRealXFB", &bUseRealXFB);
if (iniFile.Exists("Video", "ProjectionHack"))
iniFile.Get("Video", "ProjectionHack", &iPhackvalue);
iniFile.Get("Video", "ProjectionHack", &iPhackvalue[0], 0);
if (iniFile.Exists("Video", "PH_SZNear"))
iniFile.Get("Video", "PH_SZNear", &iPhackvalue[1], 0);
if (iniFile.Exists("Video", "PH_SZFar"))
iniFile.Get("Video", "PH_SZFar", &iPhackvalue[2], 0);
if (iniFile.Exists("Video", "PH_ExtraParam"))
iniFile.Get("Video", "PH_ExtraParam", &iPhackvalue[3], 0);
if (iniFile.Exists("Video", "PH_ZNear"))
iniFile.Get("Video", "PH_ZNear", &sPhackvalue[0], "");
if (iniFile.Exists("Video", "PH_ZFar"))
iniFile.Get("Video", "PH_ZFar", &sPhackvalue[1], "");
if (iniFile.Exists("Video", "UseNativeMips"))
iniFile.Get("Video", "UseNativeMips", &bUseNativeMips);
if (iniFile.Exists("Video", "ZTPSpeedupHack"))
@ -228,7 +237,6 @@ void VideoConfig::Save(const char *ini_file)
iniFile.Set("Hacks", "EFBScaledCopy", bCopyEFBScaled);
iniFile.Set("Hacks", "EFBCopyCacheEnable", bEFBCopyCacheEnable);
iniFile.Set("Hacks", "EFBEmulateFormatChanges", bEFBEmulateFormatChanges);
iniFile.Set("Hacks", "ProjectionHack", iPhackvalue);
iniFile.Set("Hardware", "Adapter", iAdapter);

View File

@ -121,15 +121,12 @@ struct VideoConfig
bool bEFBCopyCacheEnable;
bool bEFBEmulateFormatChanges;
bool bOSDHotKey;
bool bHack;
bool bCopyEFBToTexture;
bool bCopyEFBScaled;
bool bSafeTextureCache;
int iSafeTextureCache_ColorSamples;
int iPhackvalue;
bool bPhackvalue1, bPhackvalue2;
float fhackvalue1, fhackvalue2;
bool bProjHack1;
int iPhackvalue[4];
std::string sPhackvalue[2];
float fAspectRatioHackW, fAspectRatioHackH;
bool bZTPSpeedHack; // The Legend of Zelda: Twilight Princess
bool bEnablePixelLigting;