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* Changed the Projection Hack option in game properties to "Custom Projection Hack"
- dislocating all sensible stuff related to "values per game/pattern" outside the sourcecode. - giving more control to end-users across the user-friendly interface. - deleting/cleaning some dead variables. - updating all gameconfig.ini data to reflect new PHack concept (pending upload). * Updated Italian translation - Includes corrections, a better strings translating and suggestions directly by Google Code's people. + Minor old pending changes... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6973 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -38,7 +38,7 @@ struct CPUInfo
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bool CPU64bit;
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bool Mode64bit;
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bool hyper_threaded;
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bool HTT;
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int num_cores;
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int logical_cpu_count;
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@ -55,7 +55,6 @@ struct CPUInfo
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bool bAES;
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bool bLAHFSAHF64;
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bool bLongMode;
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bool HTT;
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// Call Detect()
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explicit CPUInfo();
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